Runic Infusion

Runic Infusion

Innate Ability

Upon activating any rune, gain the Regeneration Rune buff for 4s.

Has 67% duration when activating a Bounty or Water rune.

Flux

Flux

Q

ABILITY: Unit Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Infuses a lone enemy unit with swirling, volatile energy, dealing damage over time and slowing the target. The damage is not applied if another enemy unit is near the target.

DURATION: 6

ALLY SEARCH RADIUS: 225

DAMAGE PER SECOND: 15 / 30 / 45 / 60

MOVEMENT SPEED SLOW: 14% / 21% / 28% / 35%

16
75
An infinitesimal fraction of the power which imprisoned the Ancients.
Magnetic Field

Magnetic Field

W

ABILITY: Point Target

PIERCES DEBUFF IMMUNITY: Yes

Arc Warden generates a circular distortion field of magnetic energy. The magnetic field grants bonus attack speed and protects allied units within it by evading attacks coming from outside the field.

RADIUS: 300

DURATION: 4 / 5 / 6 / 7

ATTACK SPEED BONUS: 30 / 60 / 90 / 120

EVASION BONUS: 100%

20 / 19 / 18 / 17
50 / 70 / 90 / 110
900
Time and space are of little consequence to one as old as Zet.
Spark Wraith

Spark Wraith

E

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Summons a Spark Wraith that slowly materializes and patrols a targeted area until an enemy comes within its range. Once a target has been found the wraith fuses with them, dealing magical damage and slowing the unit.

Spark Wraiths can not be disjointed.

SEARCH RADIUS: 375

DURATION: 16

MOVEMENT SLOW: 100%

ACTIVATION DELAY: 1.5

DAMAGE: 100 / 170 / 240 / 310

WRAITH SPEED: 550

SLOW DURATION: 0.5 / 0.6 / 0.7 / 0.8

4
80
2000
Lesser fragments of Zet's original self.
Tempest Double

Tempest Double

R

ABILITY: Point Target

Briefly refocusing its fractured elements into a single form, the Arc Warden is able to create a perfect electrical duplication of itself. The duplicate can use all of Arc Warden's current items and special Tempest Double versions of his spells, except most consumables and items that drop on death. The duplicate has separate item and ability cooldowns.

The Tempest Double loses its sense of self and fractures over time, becoming slower and less accurate.

Tempest Double and Refresher Orb cannot be used by the duplicate.

BOUNTY GOLD: 180 / 240 / 300

DURATION: 18 / 21 / 24

MAX MISS CHANCE: 35%

MAX SELF SLOW: 35%

60 / 55 / 50
700
Warped by the power of its peers, Arc Warden becomes what it despises most: disharmony.
Hero Talents
Talent Tree
-1s Spark Wraith Activation Delay
25
Tempest Double Has No Penalties
-7s Magnetic Field Cooldown
20
+40% Spark Wraith Damage
+25 Magnetic Field Attack Speed
15
+20% Flux Slow
+200 Health
10
+200 Flux Cast Range
Hero Attributes
StrengthAgilityIntelligence
20 +2.420 +3.024 +2.6
Movement speed285
Sight range1800/800
Armor2.8
Base attack time1.7
Damage44 - 50
Attack point0.3