Poison TouchQ
Poison Touch

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Physical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Releases a cone of poison that strikes multiple enemy units. Deals damage over time and slows the targets. Anytime the targets get attacked by Dazzle, the debuff duration is refreshed and slow is increased.

The damage is not reduced by damage block abilities.

TARGETS: 2 / 4 / 6 / 8
DAMAGE PER SECOND: 16 / 28 / 40 / 52
SLOW: -16% / -18% / -20% / -22%
DURATION: 5 / 6 / 7 / 8
BONUS SLOW PER HIT: -2% / -2.5% / -3% / -3.5%
CAST POINT 0.3s
24 / 21 / 18 / 15
125 / 130 / 135 / 140
One of the few Dezun rites used for offensive purposes, the paralytic enchantment often proves useful.
Shallow GraveW
Shallow Grave

ABILITY:Unit Target

AFFECTS:Friendly Hero

PIERCES DEBUFF IMMUNITY:Yes

DISPELLABLE:No

An ally blessed with Shallow Grave, no matter how close to death, cannot die while under its protection. Healing on that ally is also amplified for the duration based on the hero's HP.

HP cannot go below 1 while under the effects of Shallow Grave, but Axe's Culling Blade will still kill the hero.

DURATION: 3.5 / 4 / 4.5 / 5
HEAL AMPLIFICATION PER 10% MISSING: 2% / 4% / 6% / 8%
CAST POINT 0.3s
90 / 100 / 110 / 120
Only a seasoned acolyte of the Shadow can properly perform the rite of preventing death.
Shadow WaveE
Shadow Wave

ABILITY:Unit Target

AFFECTS:Friendly Basic, Friendly Hero

DAMAGE TYPE:Physical

PIERCES DEBUFF IMMUNITY:Yes

Sends out a bolt of power that arcs between allies, healing them while damaging any enemy units standing nearby. Dazzle is always healed by Shadow Wave.

Prioritizes allied heroes over creeps.

If enemies are near multiple allied units affected by Shadow Wave, they will take multiple instances of damage.

HEAL ARC RADIUS: 475
DAMAGE RADIUS: 185
MAX HEAL TARGETS: 4 / 5 / 6 / 7
DAMAGE: 85 / 105 / 125 / 145
CAST POINT 0.3s
10 / 9 / 8 / 7
75
While it is a simplistic and routine rite among Shadow Priests, the Shadow Wave is also the most critical for success.
WeaveD
Weave

ABILITY:Not Learnable, Passive

Dazzle's abilities apply Weave to both allies and enemies they affect, increasing allied armor and reducing enemy armor. Multiple instances of this effect stack.

ARMOR CHANGE PER STACK: 0.5 / 0.75 / 1 / 1.25
DURATION: 10
Nothl ProjectionR
Nothl Projection

ABILITY:Point

DISPELLABLE:No

Dazzle departs his body, traveling through the Nothl Realm as an invulnerable spirit that can cast spells, attack, and use items, leaving his body behind in the world with a visible tether. While active, Dazzle's basic abilities are empowered: Poison Touch hexes enemies, Shallow Grave heals upon expiration, and Shadow Wave has a shorter cooldown. The effect can be ended early, and Dazzle returns to the body at the end.

When Dazzle's spirit is further than 1600 units from the body, the tether will begin to pull him back. The strength of the pull increases with distance.

Dazzle's Soul cannot attack buildings.

MIN DURATION: 5
MAX DURATION: 15
HEX DURATION: 1.4 / 1.6 / 1.8
SHALLOW GRAVE HEAL: 225 / 300 / 375
SHADOW WAVE COOLDOWN REDUCTION: 30% / 45% / 60%
CAST POINT 0.2s
70 / 60 / 50
100 / 150 / 200
End ProjectionF
End Projection

ABILITY:Hidden, No Target

Ends Dazzle's sojourn in the Nothl Realm and returns his spirit to his body.

Last Updated

Hero Talents
Talent Tree
+1 Weave Armor Reduction/Increase
25
+-40% Poison Touch Slow
+75 Poison Touch DPS
20
-4s Shallow Grave Cooldown
+90 Attack Speed
15
+45 Shadow Wave Heal / Damage
+1.75 Mana Regen
10
+300 Poison Touch Attack Range
Hero Attributes
StrengthAgilityIntelligence
18 +2.320 +1.725 +3.7
Movement speed305
Sight range1800/800
Armor2.8
Base attack time1.7
Damage40 - 46
Attack point0.3