Talent Tree | ||
---|---|---|
2x Quas/Wex/Exort Active Bonuses | 25 | Radial Deafening Blast |
+30 Alacrity Damage/Speed | 20 | +2 Chaos Meteors |
-5s Cold Snap Cooldown | 15 | -4s Sun Strike Cooldown |
-4s Tornado Cooldown | 10 | +50 Ice Wall DPS |
ABILITY: No Target
DISPELLABLE: Yes
Allows manipulation of ice elements. Active Quas instances imbue Invoker with bonus hp regeneration. Passively grants bonus strength per level of Quas.
Invoker can only have 3 of any instance.
Will not break invisibility and can be cast while channeling.
MAX LEVEL: 7
HP REGEN PER INSTANCE: 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10
BONUS STRENGTH PER LEVEL: 1
ABILITY: No Target
DISPELLABLE: Cannot be dispelled
Allows manipulation of storm elements. Active Wex instances imbue Invoker with bonus movement speed. Passively grants bonus agility per level of Wex.
Invoker can only have 3 of any instance.
Will not break invisibility and can be cast while channeling.
MAX LEVEL: 7
MOVE SPEED PER INSTANCE: 0.6% / 1.2% / 1.8% / 2.4% / 3% / 3.6% / 4.2% / 4.8% / 5.4% / 6%
BONUS AGILITY PER LEVEL: 1
ABILITY: No Target
DISPELLABLE: Cannot be dispelled
Allows manipulation of fire elements. Active Exort instances imbue Invoker with bonus attack damage. Passively grants bonus intelligence per level of Exort.
Invoker can only have 3 of any instance.
Will not break invisibility and can be cast while channeling.
MAX LEVEL: 7
ATTACK DAMAGE PER INSTANCE: 1 / 3 / 5 / 7 / 9 / 11 / 13 / 15 / 17 / 19
BONUS INTELLIGENCE PER LEVEL: 1
Combines the properties of the elements currently being manipulated to create a new spell for Invoker to use. Invoke cooldown is reduced by 0.3 seconds for each orb level.
Click the help button to see the list of possible spells.
The arrangement of instances does not matter.
Invoke will not cost mana or go on cooldown if the only effect is to swap the positions of existing spells.
Invoke will not break invisibility and can be cast while channeling.
MAX SPELLS: 2
ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Invoker draws the heat from an enemy, chilling them to their very core for a duration based on the level of Quas. The enemy will take damage and be briefly frozen. Further damage taken in this state will freeze the enemy again, dealing bonus damage. The enemy can only be frozen so often, but the freeze cooldown decreases based on the level of Quas.
The freeze stun only triggers on damage greater than 10 after reductions.
COLD SNAP DURATION (QUAS):
3 / 3.4 / 3.8 / 4.2 / 4.6 / 5 / 5.4 / 5.8 / 6.2 / 6.6
FREEZE DURATION: 0.4
FREEZE COOLDOWN (QUAS): 0.8 / 0.77 / 0.74 / 0.71 / 0.68 / 0.65 / 0.62 / 0.59 / 0.56 / 0.53
FREEZE DAMAGE (QUAS): 8 / 16 / 24 / 32 / 40 / 48 / 56 / 64 / 68 / 72
ABILITY: No Target
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Cannot be dispelled
Invoker manipulates the ice and electrical energies around him, rendering his body invisible and gaining health and mana regen. The elemental imbalance created as a consequence slows nearby enemies based on the level of Quas, and slows Invoker as well based on the level of Wex.
The slow effect does not work on Spell Immune enemies.
DURATION: 60
SLOW RADIUS: 450
ENEMY SLOW (QUAS):
20% / 25% / 30% / 35% / 40% / 45% / 50% / 55% / 60% / 65%
SELF SPEED (WEX):
20% / 15% / 10% / 5% / 0% / 5% / 10% / 15% / 20% / 25%
HEALTH REGENERATION (QUAS): 2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18 / 20
MANA REGENERATION (WEX):
2 / 4 / 6 / 8 / 10 / 12 / 14 / 16 / 18 / 20
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Unleashes a fast moving tornado that picks up enemy units in its path, suspending them helplessly in the air shortly before allowing them to plummet to their doom. Travels further based on the level of Wex. Holds enemies in the air for a duration based on the level of Quas. Deals base damage plus added damage based on levels in Wex.
DISPEL TYPE: Basic Dispel
Units are invulnerable while affected by Tornado, and the damage is dealt when landing.
TRAVEL DISTANCE (WEX):
1500 / 1800 / 2100 / 2400 / 2700 / 3000 / 3300 / 3600 / 3900 / 4200
RADIUS: 200
LIFT TIME (QUAS):
1.2 / 1.4 / 1.6 / 1.8 / 2 / 2.2 / 2.4 / 2.6 / 2.8 / 3
BASE DAMAGE: 50
ADDED DAMAGE (WEX): 45 / 90 / 135 / 180 / 225 / 270 / 315 / 360 / 405 / 450
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
Invoker builds up a charge of electromagnetic energy at a targeted location which automatically detonates after 2.9 seconds. The detonation covers an area, draining mana based on the level of Wex. Deals damage for each point of mana drained. If EMP drains mana from an enemy hero, Invoker gains 25% of the mana drained.
Will not affect cycloned units (Tornado or Eul's Scepter of Divinity).
CHARGE TIME: 2.9
RADIUS: 675
MAX MANA BURNED (WEX):
100 / 175 / 250 / 325 / 400 / 475 / 550 / 625 / 700 / 775
BURN DAMAGE: 60%
ABILITY: Unit Target
AFFECTS: Allied Heroes
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: Yes
Invoker infuses an ally with an immense surge of energy, increasing their attack speed based on the level of Wex and their damage based on the level of Exort.
BONUS ATTACK SPEED (WEX):
10 / 22 / 34 / 46 / 58 / 70 / 82 / 94 / 106 / 118
BONUS DAMAGE (EXORT):
10 / 22 / 34 / 46 / 58 / 70 / 82 / 94 / 106 / 118
DURATION: 9
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Invoker pulls a flaming meteor from space onto the targeted location. Upon landing, the meteor rolls forward, constantly dealing damage based on the level of Exort, and rolling further based on the level of Wex. Units hit by the meteor will also be set on fire for a short time, receiving additional damage based on the level of Exort.
Deals main damage to enemy units under meteor every 0.5 seconds and burns enemies for smaller damage over 3 seconds.
The meteor moves at a speed of 300.
IMPACT DELAY: 1.3
RADIUS: 275
TRAVEL DISTANCE (WEX):
465 / 615 / 780 / 930 / 1095 / 1245 / 1410 / 1575 / 1725 / 1890
CONTACT DAMAGE TICK: 0.5
CONTACT DAMAGE (EXORT):
55 / 80 / 105 / 130 / 155 / 180 / 205 / 220 / 235 / 250
BURN DURATION: 3
BURN DAMAGE PER SECOND (EXORT):
10 / 15 / 20 / 25 / 30 / 35 / 40 / 45 / 50 / 55
ABILITY: Point Target
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: Yes
Sends a catastrophic ray of fierce energy from the sun at any targeted location, incinerating all enemies standing beneath it once it reaches the earth. Deals damage based on the level of Exort, however this damage is spread evenly over all enemies hit.
Gives vision of the target area before the strike.
Invoker gains experience with kills made from Sun Strike, even if made from outside of experience range.
DELAY: 1.7
RADIUS: 175
DAMAGE (EXORT):
200 / 250 / 300 / 350 / 400 / 450 / 500 / 550 / 600 / 650
ABILITY: No Target
PIERCES DEBUFF IMMUNITY: No
Invoker forges a spirit embodying the strength of fire and fortitude of ice. Damage and armor are based on the level of Exort while attack range, health, and duration are based on the level of Quas. The elemental's scorching attack is capable of melting the armor of enemy heroes. The number of spirits spawned is determined by the lower level of Quas and Exort.
Casting this ability will replace currently summoned Forged Spirits.
DAMAGE (EXORT):
20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100 / 110
ARMOR (EXORT):
0 / 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9
ATTACK RANGE (QUAS):
305 / 360 / 415 / 470 / 525 / 580 / 635 / 690 / 745 / 800
HEALTH (QUAS):
300 / 400 / 500 / 600 / 700 / 800 / 900 / 1000 / 1100 / 1200
DURATION (QUAS):
10 / 20 / 30 / 40 / 50 / 60 / 70 / 80 / 90 / 100
SPIRIT COUNT (QUAS):
1 / 1 / 1 / 2 / 2 / 2 / 2 / 3 / 3 / 3
SPIRIT COUNT (EXORT):
1 / 1 / 1 / 2 / 2 / 2 / 2 / 3 / 3 / 3
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Cannot be dispelled
Generates a wall of solid ice directly in front of Invoker for a duration based on the level of Quas. The bitter cold emanating from it greatly slows nearby enemies based on the level of Quas and deals damage each second based on the level of Exort.
WALL DURATION (QUAS):
3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12
MOVEMENT SLOW (QUAS):
20% / 40% / 60% / 80% / 100% / 120% / 140% / 160% / 180% / 200%
SLOW DURATION: 2
DAMAGE PER SECOND (EXORT):
8 / 16 / 24 / 32 / 40 / 48 / 56 / 64 / 72 / 80
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Cannot be dispelled
Invoker unleashes a mighty sonic wave in front of him, dealing damage to any enemy unit it collides with based on the level of Exort. The sheer impact from the blast is enough to knock those enemy units back for a duration based on the level of Quas, then disarm their attacks for a duration based on the level of Wex.
TRAVEL DISTANCE: 1000
DAMAGE (EXORT):
70 / 110 / 150 / 190 / 230 / 270 / 310 / 350 / 390 / 430
KNOCKBACK DURATION (QUAS):
1.1 / 1.2 / 1.3 / 1.4 / 1.5 / 1.6 / 1.7 / 1.8 / 1.9 / 2
DISARM DURATION (WEX):
1.5 / 2 / 2.5 / 3 / 3.5 / 4 / 4.5 / 5 / 5.5 / 6
Talent Tree | ||
---|---|---|
2x Quas/Wex/Exort Active Bonuses | 25 | Radial Deafening Blast |
+30 Alacrity Damage/Speed | 20 | +2 Chaos Meteors |
-5s Cold Snap Cooldown | 15 | -4s Sun Strike Cooldown |
-4s Tornado Cooldown | 10 | +50 Ice Wall DPS |
![]() | ![]() | ![]() |
19 +2.5 | 14 +2.0 | 20 +4.7 |
Movement speed | 285 |
Sight range | 1800/800 |
Armor | 0.96 |
Base attack time | 1.7 |
Damage | 35 - 41 |
Attack point | 0.4 |