Special Reserve

Special Reserve

Innate Ability

Keeper of the Light cannot go below 75 mana.

Illuminate

Illuminate

Q

ABILITY: Channeled

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

CHANNELED - Channels light energy, building power the longer it's channeled. Once released, a wave is sent forth that deals damage and gives vision in its path. The longer it is channeled, the more damage is dealt.

Gives increasing vision over the channeling time.

MAX DAMAGE: 185 / 290 / 395 / 500

MAX CHANNEL TIME: 3

WIDTH: 400

RANGE: 1550

100 / 125 / 150 / 175
1800
Ezalor's hidden light reveals itself in marvelous fashion.
Blinding Light

Blinding Light

W

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

A blinding light flashes over the targeted area, knocking back and blinding the units in the area, causing them to miss some attacks. Knockback is 400 range over 0.6 seconds.

Upon landing, units will destroy trees in a 150 radius.

MISS CHANCE: 45%

DURATION: 4

RADIUS: 425 / 450 / 475 / 500

DAMAGE: 85 / 130 / 175 / 220

24 / 21 / 18 / 15
120 / 130 / 140 / 150
400 / 500 / 600 / 700
The Primordial light turns the tides of battle in favor of Ezalor and his allies.
Chakra Magic

Chakra Magic

E

ABILITY: Unit Target

AFFECTS: Allied Units

PIERCES DEBUFF IMMUNITY: Yes

Restores mana to the target unit and reduces cooldowns of all basic abilities currently on cooldown by a fixed amount. Is 30% more effective when used on himself.

Chakra Magic does not reduce the cooldown of Ultimate abilities

MANA RESTORE: 75 / 150 / 225 / 300

COOLDOWN REDUCTION: 3 / 4 / 5 / 6

18 / 16 / 14 / 12
900
In the same vein, Ezalor bestows his harmony among others.
Solar Bind

Solar Bind

D

ABILITY: Unit Target

AFFECTS: Enemy Units

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Weakens an enemy's magical resistance, and applies a slow that increases in strength the more the target moves.

DURATION: 6

SLOW PER 100 UNITS: 10%

MAGIC RESISTANCE REDUCTION: 20% / 30% / 40%

120
850
Recall

Recall

D

ABILITY: Unit or Point Target

AFFECTS: Allies

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes

After a short delay, teleports the targeted friendly hero to your location. If the targeted friendly hero takes player based damage during this time, the ability is interrupted. When cast, the teleport target's movement speed is increased. Upon teleporting, Chakra Magic and the increased movement speed buff are applied to both Keeper of the Light and the teleport target.

If alt-cast, teleports Keeper of the Light to the target Ally instead.

Ability Level increases with levels of Spirit Form.

If Keeper of the Light dies, the spell effect is interrupted.

Recall will interrupt channeling spells.

You can disable help to prevent Keeper from casting this spell on you.

Can be cast through the minimap, choosing the nearest friendly hero.

TELEPORT DELAY: 6 / 5 / 4

MOVESPEED BONUS: 12% / 16% / 20%

21 / 18 / 15
150
Walk towards the light.
Will-O-Wisp

Will-O-Wisp

F

ABILITY: Point Target

AFFECTS: Enemy Heroes

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Summons Ignis Fatuus at the targeted area. Alternates on and off, drawing enemies closer with its mesmerising flicker.

Ignus Fatuus applies a non-interrupting pull towards it on all enemies within the radius.

RADIUS: 725

HIT COUNT: 7

DAMAGE: 75

60
150
800
Though he would not claim to 'know' them, Ezalor holds an uncanny influence over many powerful creatures always willing to come to his aid.
Spirit Form

Spirit Form

R

ABILITY: No Target

DISPELLABLE: No

Ezalor temporarily turns his body luminescent, gaining bonus movement speed, cast range, and allows Illuminate to be channeled by a separate spirit and heal allies.

DURATION: 40 / 45 / 50

MOVEMENT SPEED BONUS: 10% / 15% / 20%

CAST RANGE BONUS: 125 / 250 / 375

ILLUMINATE HEAL: 70%

85 / 80 / 75
75 / 125 / 175
In a flash of light, Ezalor reveals his true nature.
Hero Talents
Talent Tree
+200 Illuminate Damage
25
Chakra Magic Strong Dispels
+200 Chakra Magic Mana
20
+10% Spirit Form Movement Speed Bonus
-5s Blinding Light Cooldown
15
-3s Chakra Magic Cooldown
-2s Illuminate Cooldown
10
+40% Blinding Light Miss
Hero Attributes
StrengthAgilityIntelligence
18 +2.315 +1.623 +3.3
Movement speed320
Sight range1800/800
Armor2.1
Base attack time1.7
Damage43 - 50
Attack point0.3