Dauntless

Dauntless

Innate Ability

Mars gets more HP Regen the more he and his allies are outnumbered by enemy heroes in 900 radius.

HP REGEN PER EXTRA ENEMY: 50%

Spear of Mars

Spear of Mars

Q

ABILITY: Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Strong Dispels Only

Mars throws his legendary Spear with deadly precision, damaging each enemy unit it strikes. The first enemy hero it hits is skewered on the spear, pushing it back. If a skewered hero hits a tree, building, or cliff, they will be impaled to it and stunned.

Spear of Mars can hit invisible units and reveals them if they are stunned.

Spear of Mars will only pin a unit to cliffs onto elevated areas, otherwise it will push them off onto lower ground.

DAMAGE: 100 / 175 / 250 / 325

CAST RANGE: 900 / 1000 / 1100 / 1200

STUN DURATION: 1.3 / 1.6 / 1.9 / 2.2

14 / 13 / 12 / 11
100 / 110 / 120 / 130
The legendary Spear of Mars still glows with the heat of the forge god's fires.
God's Rebuke

God's Rebuke

W

ABILITY: Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

Mars smashes enemies in front of him with his shield, knocking them back and damaging them with a critical hit based on his attack. Bonus damage is added when hitting heroes. Has True Strike.

Attack modifiers have a chance to proc on God's Rebuke attacks.

CRITICAL DAMAGE: 150% / 200% / 250% / 300%

DISTANCE: 500

KNOCKBACK SLOW: 40%

KNOCKBACK SLOW DURATION: 2.5

BONUS DAMAGE VS HEROES: 10 / 15 / 20 / 25

16 / 14 / 12 / 10
90
There isn't a warrior alive who can stand unmoved by the sting of Mars' rebuke.
Bulwark

Bulwark

E

ABILITY: Toggle

Mars wields his massive shield to block a portion of each physical attack when hit from the front or sides.

Can be toggled, granting phased movement, removing Mars's ability to attack, and locking the direction he is facing. When active, reduces movement speed and re-directs 70% of the attack projectiles aimed at Mars's allies towards Mars instead.

Redirect only works if the projectile targets are in a cone behind Mars or within 100 range of him.

Break disables the front and side damage reduction.

FRONT REDUCTION: 40% / 50% / 60% / 70%

SIDE REDUCTION: 20% / 25% / 30% / 35%

ACTIVE REDIRECT RANGE: 900

SPEED PENALTY WHEN ACTIVE: 18%

Only the very foolish dare to fight fair with the god of war.
Arena Of Blood

Arena Of Blood

R

ABILITY: Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

After a short formation time, Mars summons an arena lined with the undead warriors of the Ash Legion, who block enemy attacks and movement. Enemy heroes near the inside edge of the arena will be attacked by spears, dealing damage and knocking them back.

DURATION: 5 / 6 / 7

RADIUS: 550

SPEAR DAMAGE: 80 / 160 / 240

FORMATION TIME: 0.1

100 / 95 / 90
150 / 200 / 250
400
The long-dead members of the Ash Legion, assembled from the finest warriors to ever test the might of Mars, still revel in the thrill of combat, gladly beholden to the hand that fell them for as long as he so commands.
Hero Talents
Talent Tree
Arena Of Blood Grants Team +180 HP Regen
25
God's Rebuke +65% Crit
+0.4s Spear of Mars Stun
20
-20s Arena Of Blood Cooldown
+100 Spear Of Mars Damage
15
-2s God's Rebuke Cooldown
+10% Dauntless Regen Per Enemy
10
+100 God's Rebuke Distance
Hero Attributes
StrengthAgilityIntelligence
23 +3.720 +1.721 +2.2
Movement speed310
Sight range1800/800
Armor1.8
Base attack time1.8
Damage49 - 57
Attack point0.4