Mana Shield

Mana Shield

Innate Ability

Creates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana that increases with each level of Medusa. Illusions absorb 60% less damage per point of mana.

Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.

BASE DAMAGE PER MANA: 2.2

DAMAGE PER MANA PER LEVEL: 0.1

While Medusa was not gifted with eternal life upon birth, her curse bestowed her with impressive defensive powers.
Split Shot

Split Shot

Q

ABILITY: Toggle

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: No

Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.

The extra targets will not receive other attack effects (such as critical strike).

Secondary targets will be the closest enemy units excluding the primary target.

If illusions of Medusa are created while Split Shot is active, they will also have this ability.

OUTGOING DAMAGE: 50% / 60% / 70% / 80%

EXTRA TARGETS: 4

All who encounter the cursed Gorgon will feel her rage.
Mystic Snake

Mystic Snake

W

ABILITY: Unit Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.

Mystic Snake cannot be disjointed.

JUMP RADIUS: 450

JUMPS: 3 / 4 / 5 / 6

BASE DAMAGE: 90 / 150 / 210 / 270

MANA GAIN: 14% / 15% / 16% / 17%

DAMAGE/SPEED INCREASE PER JUMP: 25%

15 / 14 / 13 / 12
The Gorgon's curse is her greatest strength.
Gorgon's Grasp

Gorgon's Grasp

E

ABILITY: Point Target

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.

INITIAL RADIUS: 150

RADIUS GROWTH: 50

DELAY: 1

DURATION: 0.8 / 1.2 / 1.6 / 2

DAMAGE: 30 / 70 / 110 / 150

DAMAGE PER SECOND: 100

30 / 27 / 24 / 21
40 / 60 / 80 / 100
625
Cold Blooded

Cold Blooded

ABILITY: Passive

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.

12
Stone Gaze

Stone Gaze

R

ABILITY: No Target

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: No

Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.

Regardless of when a unit receives the Stone Gaze buff while the ability is active on Medusa, it will still receive the full debuff duration.

RADIUS: 1200

DURATION: 5 / 5.5 / 6

SLOW: 35%

STONE DURATION: 2 / 2.2 / 2.4

BONUS PHYSICAL ATTACK DAMAGE: 35% / 45% / 55%

SPEED BOOST: 50%

The beauty of Medusa is legendary.
Hero Talents
Talent Tree
+40 Intelligence
25
+1 Gorgon's Grasp Volley
+1.5s Stone Gaze Duration
20
+3 Mystic Snake Bounces
-3s Mystic Snake Cooldown
15
-8% Split Shot Damage Penalty
+10% Stone Gaze Bonus Physical Damage
10
+20% Gorgon's Grasp Radius
Hero Attributes
StrengthAgilityIntelligence
0 +0.022 +3.625 +3.6
Movement speed275
Sight range1800/800
Armor2.08
Base attack time1.7
Damage48 - 54
Attack point0.5