Talent Tree | ||
---|---|---|
+40 Intelligence | 25 | +1 Gorgon's Grasp Volley |
+1.5s Stone Gaze Duration | 20 | +3 Mystic Snake Bounces |
-3s Mystic Snake Cooldown | 15 | -8% Split Shot Damage Penalty |
+10% Stone Gaze Bonus Physical Damage | 10 | +20% Gorgon's Grasp Radius |
Creates a shield that absorbs 98% of incoming damage in exchange for Medusa's mana that increases with each level of Medusa. Illusions absorb 60% less damage per point of mana.
Absorbs damage before any damage reduction takes place, meaning that armor will not reduce the amount of mana needed to absorb damage.
BASE DAMAGE PER MANA: 2.2
DAMAGE PER MANA PER LEVEL: 0.1
ABILITY: Toggle
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Medusa magically splits her shot into several arrows. These arrows deal a lower percent of her normal damage.
The extra targets will not receive other attack effects (such as critical strike).
Secondary targets will be the closest enemy units excluding the primary target.
If illusions of Medusa are created while Split Shot is active, they will also have this ability.
OUTGOING DAMAGE: 50% / 60% / 70% / 80%
EXTRA TARGETS: 4
ABILITY: Unit Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
A mystic snake made of energy jumps from target to target dealing damage. Damage and speed increases with each jump. After it reaches its last target, it returns to Medusa to replenish her with mana. The snake returns a percentage of the targets' total mana.
Mystic Snake cannot be disjointed.
JUMP RADIUS: 450
JUMPS: 3 / 4 / 5 / 6
BASE DAMAGE: 90 / 150 / 210 / 270
MANA GAIN: 14% / 15% / 16% / 17%
DAMAGE/SPEED INCREASE PER JUMP: 25%
ABILITY: Point Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Medusa fires arrows in a line that land in 3 groups, with each grouping larger than the previous. Enemies struck by a volley of arrows take an initial burst of damage and then are rooted, cannot turn, are revealed to the enemy, and take damage per second.
INITIAL RADIUS: 150
RADIUS GROWTH: 50
DELAY: 1
DURATION: 0.8 / 1.2 / 1.6 / 2
DAMAGE: 30 / 70 / 110 / 150
DAMAGE PER SECOND: 100
ABILITY: Passive
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
When Medusa is targeted with a spell, a single-target Mystic Snake is sent back towards the enemy that turns them into stone for 1s.
ABILITY: No Target
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Any enemy units looking at Medusa will have their movement and attack speed slowed. If 2 seconds of total time is accumulated looking at Medusa while Stone Gaze is active, that unit will turn to stone. Petrified units are stunned, and take bonus physical attack damage.
Regardless of when a unit receives the Stone Gaze buff while the ability is active on Medusa, it will still receive the full debuff duration.
RADIUS: 1200
DURATION: 5 / 5.5 / 6
SLOW: 35%
STONE DURATION: 2 / 2.2 / 2.4
BONUS PHYSICAL ATTACK DAMAGE: 35% / 45% / 55%
SPEED BOOST: 50%
Talent Tree | ||
---|---|---|
+40 Intelligence | 25 | +1 Gorgon's Grasp Volley |
+1.5s Stone Gaze Duration | 20 | +3 Mystic Snake Bounces |
-3s Mystic Snake Cooldown | 15 | -8% Split Shot Damage Penalty |
+10% Stone Gaze Bonus Physical Damage | 10 | +20% Gorgon's Grasp Radius |
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0 +0.0 | 22 +3.6 | 25 +3.6 |
Movement speed | 275 |
Sight range | 1800/800 |
Armor | 2.08 |
Base attack time | 1.7 |
Damage | 48 - 54 |
Attack point | 0.5 |