Talent Tree | ||
---|---|---|
+20% Illusory Armaments Damage | 25 | -4s Doppelganger CD |
+6% Juxtapose Damage | 20 | +300 Phantom Rush Range |
-1s Spirit Lance Cooldown | 15 | +2.5s Phantom Rush Bonus Agility Duration |
+10 Phantom Rush Agility | 10 | +1.25s Spirit Lance Slow Duration |
Items, abilities, and auras that grant bonus damage instead grant base damage.
BONUS TO BASE DAMAGE: 100%
BONUS TO BASE DAMAGE (ILLUSIONS): 70%
ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Sends a magical spirit lance to a target enemy unit that damages and slows, while summoning an illusory phantom to attack the unit.
Illusions within 675 range of Phantom Lancer will mimic the cast animation.
LANCE DAMAGE: 70 / 140 / 210 / 280
SLOW DURATION: 3.75
MOVEMENT SLOW: 14% / 21% / 28% / 35%
ILLUSION DURATION: 3.5 / 5 / 6.5 / 8
ILLUSION DAMAGE: 15%
ILLUSION DAMAGE TAKEN: 400%
ABILITY: Point Target
Phantom Lancer briefly vanishes from the battlefield. After 1 second, Phantom Lancer and any of his nearby illusions reappear at a random position within the targeted location, along with two additional doppelgangers. Extends duration of all illusions. The two added doppelgangers have different properties: one takes normal damage and deals none, while the other takes 500% bonus damage and deals 80% less damage.
DISPEL TYPE: Basic Dispel
This ability can be used to dodge projectiles, and dispel debuffs.
Trees near a reappearing unit will be destroyed.
Phantom Lancer and his allies can see which illusion is the 100% damage illusion.
TARGET AREA SIZE: 325
ILLUSION GATHER RANGE: 900
REAPPEAR DELAY: 1
DOPPELGANGER DURATION: 8
ILLUSION DURATION EXTENSION: 2
ABILITY: Toggle
DISPELLABLE: Yes
When targeting an enemy for an attack, Phantom Lancer quickly charges into range, gaining a temporary agility boost. Phantom Lancer's illusions also have this ability.
If the attack order is cancelled, the movement speed bonus is lost.
Rush movement speed is 800.
MIN RUSH DISTANCE: 275
MAX RUSH DISTANCE: 600 / 675 / 750 / 825
BONUS AGILITY: 10 / 20 / 30 / 40
BONUS AGILITY DURATION: 2
ABILITY: Passive
Phantom Lancer has a chance to fracture his presence on an attack, creating an illusion of himself. Illusions also have a chance to fracture further. Illusions created from Phantom Lancer last for 8 seconds, while illusions created from other illusions last 4 seconds.
MAX ILLUSIONS: 6 / 8 / 10
HERO TRIGGER CHANCE: 40% / 45% / 50%
ILLUSION TRIGGER CHANCE: 9%
ILLUSION DAMAGE: 15% / 17% / 19%
ILLUSION DAMAGE TAKEN: 600%
Talent Tree | ||
---|---|---|
+20% Illusory Armaments Damage | 25 | -4s Doppelganger CD |
+6% Juxtapose Damage | 20 | +300 Phantom Rush Range |
-1s Spirit Lance Cooldown | 15 | +2.5s Phantom Rush Bonus Agility Duration |
+10 Phantom Rush Agility | 10 | +1.25s Spirit Lance Slow Duration |
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21 +2.2 | 26 +2.8 | 21 +1.8 |
Movement speed | 285 |
Sight range | 1800/800 |
Armor | 3.64 |
Base attack time | 1.7 |
Damage | 52 - 62 |
Attack point | 0.5 |