Seaborn Sentinel

Seaborn Sentinel

Innate Ability

Slardar gains bonus movement speed, health regeneration, attack damage, and armor while in a puddle, trail, or river.

BONUS MOVE SPEED: 18%

HP REGEN: 2.5 / 5 / 7.5 / 10

BONUS ARMOR: 1 / 2 / 3 / 4

STATUS RESISTANCE: 40%

BONUS DAMAGE: 8 / 16 / 24 / 32

Guardian Sprint

Guardian Sprint

Q

ABILITY: No Target

DISPELLABLE: Yes

Slardar slithers ahead, moving significantly faster and passing through units.

Activating this skill doesn't interrupt channeling abilities.

BONUS MOVE SPEED: 10% / 18% / 26% / 34%

DURATION: 10

29 / 25 / 21 / 17
25
As Slardar has made the transition from the Deeps, it has been necessary to use his powerful tail for sprinting instead of swimming.
Slithereen Crush

Slithereen Crush

W

ABILITY: No Target

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes Strong

Slams the ground, leaving a puddle of water, and stunning and damaging nearby enemy units. After the stun, the affected units are slowed.

RADIUS: 325

MOVEMENT SLOW: 20% / 25% / 30% / 35%

ATTACK SLOW: 20 / 25 / 30 / 35

SLOW DURATION: 3 / 4 / 5 / 6

STUN DURATION: 0.8

PUDDLE DURATION: 7

PUDDLE RADIUS: 250

DAMAGE: 75 / 150 / 225 / 300

HAZE DURATION: 5

7
100
A swift crush of might and water breaks even the toughest of defenses.
Bash of the Deep

Bash of the Deep

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes Strong

After 3 attacks, your next attack will bash the target.

Does not stack with Skull Basher.

BONUS DAMAGE: 50 / 100 / 150 / 200

BASH DURATION: 1.1

Thieves of the wealth of the Deep Ones meet the brutality of the Slithereen Guard in melee combat.
Corrosive Haze

Corrosive Haze

R

ABILITY: Unit Target

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes

Reduces enemy armor to amplify physical damage and provides True Sight and vision of the targeted unit, revealing invisibility. The enemy unit leaves a trail of water behind it.

ARMOR REDUCTION: 10 / 15 / 20

DURATION: 18

TRAIL RADIUS: 100

TRAIL DURATION: 7

5
25
900
Even the strongest armor counts for little when left to the brine of the sea.
Hero Talents
Talent Tree
Corrosive Haze Undispellable
25
-3s Slithereen Crush Cooldown
-4 Corrosive Haze Armor
20
+125 Slithereen Crush Damage
+40 Bash of the Deep Damage
15
+300 Health
+12 Seaborn Sentinel Bonus Damage
10
+2s Guardian Sprint Duration
Hero Attributes
StrengthAgilityIntelligence
21 +3.617 +2.115 +1.5
Movement speed300
Sight range1800/800
Armor5.38
Base attack time1.7
Damage51 - 59
Attack point0.36