Spectral

Spectral

Innate Ability

Spectre and her illusions are permanently phased.

Spectral Dagger

Spectral Dagger

Q

ABILITY: Unit or Point Target

AFFECTS: Enemy Heroes

DAMAGE TYPE: Magical

DISPELLABLE: Yes

Spectre flings a dagger to draw a Shadow Path, dealing damage and slowing the movement speed of any enemies along the trail. Units hit by the dagger also trail a Shadow Path. While treading the path, Spectre phases through otherwise impassable terrain.

There is a 1 second grace period after leaving the path where no collision is preserved.

Does not trigger spell block or spell reflect.

DAMAGE: 70 / 120 / 170 / 220

MOVEMENT SPEED CHANGE: 10% / 14% / 18% / 22%

DURATION: 7

22 / 20 / 18 / 16
110 / 120 / 130 / 140
1800
Mercurial's dagger eclipses the physical plane in shadow, a state in which mortals cower, but spectres thrive.
Desolate

Desolate

ABILITY: Passive

DAMAGE TYPE: Pure

PIERCES DEBUFF IMMUNITY: Yes

Deals bonus damage whenever Spectre attacks an enemy that does not have any allied units within a 400 radius around them.

Damage is dealt before Spectre's attack.

Spectre's illusions also have Desolate.

BONUS DAMAGE: 25 / 40 / 55 / 70

RADIUS: 400

Often times, warriors find themselves alone with a vision of Mercurial - the fated question is if it is the true Spectre.
Dispersion

Dispersion

ABILITY: Passive

PIERCES DEBUFF IMMUNITY: Yes

Damage done to Spectre is reflected on her enemies, leaving her unharmed. The effect lessens with distance.

The reflected damage is not dealt to Spectre.

Illusions don't get this ability.

Damage is reflected before reductions, and is returned as the same damage type.

DAMAGE REFLECTED: 7% / 11% / 15% / 19%

MIN RADIUS: 300

MAX RADIUS: 800

A daunting task lies before enemies of Mercurial - killing a shadow with blade and magic.
Reality

Reality

D

ABILITY: Point Target

Spectre exchanges places with a chosen Haunt.

The scattered shadows unite into the one true Spectre.
Haunt

Haunt

F

ABILITY: No Target

PIERCES DEBUFF IMMUNITY: Yes

Creates a spectral nemesis to attack each enemy hero. Illusions spawned from this ability follow the same rules as Shadow Step illusions and can also be swapped to by using Reality.

HAUNT DURATION: 7

HAUNT DAMAGE: 80%

HAUNT DAMAGE TAKEN: 200%

160
150
At the height of combat, Mercurial's physical manifestation shatters, and the shadowy pieces haunt those who still cling to life.
Shadow Step

Shadow Step

R

ABILITY: Unit Target

AFFECTS: Enemy Heroes

PIERCES DEBUFF IMMUNITY: Yes

Creates a spectral nemesis to haunt a single visible enemy hero. At any moment during the duration, Spectre can use Reality to exchange places with any haunting illusion.

Haunt illusions are uncontrollable, take extra damage, and deal less damage than Spectre herself. They ignore terrain.

DURATION: 5 / 6 / 7

HAUNT DAMAGE: 40% / 60% / 80%

HAUNT DAMAGE TAKEN: 200%

60 / 55 / 50
150
With great focus of will, Mercurial can sometimes limit the extent of her division.
Hero Talents
Talent Tree
+5% Dispersion
25
+25% All Spectre Illusion Damage
+12% Spectral Dagger Slow/Bonus
20
+350 Health
+80 Spectral Dagger Damage
15
+15 Desolate Damage
+5 Health Regen
10
-4s Spectral Dagger Cooldown
Hero Attributes
StrengthAgilityIntelligence
21 +2.525 +2.116 +1.7
Movement speed290
Sight range1800/800
Armor3.5
Base attack time1.7
Damage42 - 46
Attack point0.3