Galvanized

Galvanized

Innate Ability

Storm Spirit gains a charge of 0.2 mana regeneration per kill. Loses 3 charges per death. Leveling Ball Lightning gives Storm Spirit 3 bonus charges. Additionally every time he gains a charge he also gains 0.1 Mana Regen permanently.

Break disables the gaining of new stacks from kills.

RADIUS: 1200

Static Remnant

Static Remnant

Q

ABILITY: No Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Creates an explosively charged image of Storm Spirit that lasts 12 seconds and will detonate and deal damage if an enemy unit comes near it.

Remnants take 0.75 second to materialize after the spell is cast.

Remnants grant unobstructed vision for their duration.

The explosion actually hits units in a 300 radius, but will only be triggered in 235.

Can be self-cast to cast in place.

RADIUS: 300

DAMAGE: 100 / 160 / 220 / 280

VISION RADIUS: 100

70 / 80 / 90 / 100
Raijin Thunderkeg's duality allows him to admire himself in shocking fashion.
Electric Vortex

Electric Vortex

W

ABILITY: Unit Target

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes Strong

A vortex that pulls an enemy unit to Storm Spirit's location.

PULL DISTANCE: 180 / 220 / 260 / 300

DURATION: 1.1 / 1.4 / 1.7 / 2

20 / 18 / 16 / 14
60 / 70 / 80 / 90
300
Raijin's thunderous, boisterous energy often draws others into an electrifying situation.
Overload

Overload

ABILITY: Passive

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Casting a spell creates an electrical charge, which is released in a burst on Storm's next attack, dealing damage and slowing nearby enemies.

Using items doesn't trigger Overload.

Overload charges do not stack.

RADIUS: 300

MOVEMENT SLOW: 80%

ATTACK SLOW: 80

DAMAGE: 25 / 50 / 75 / 100

Pow! Zip! Zap!
Ball Lightning

Ball Lightning

R

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Storm Spirit becomes volatile electricity, charging across the battlefield until he depletes his mana or reaches his target. The activation mana cost is 25+7.5% of his total mana pool, and the cost per 100 units traveled is 10+0.65% of his total mana pool. Damage is expressed in damage per 100 units traveled.

Abilities and items can be used while traveling.

This ability will destroy trees.

Storm Spirit is invulnerable during Ball Lightning.

SPEED: 1400 / 1850 / 2300

RADIUS: 200

MANA DRAIN PER 100 UNITS: 0.65%

30
The Storm is coming in.
Hero Talents
Talent Tree
450 Distance Auto Remnant in Ball Lightning
25
=2x Overload Attack Bounce
-1.25s Static Remnant Cooldown
20
+0.2s Electric Vortex Duration
+60 Static Remnant Damage
15
+250 Health
+1.5 Mana Regen
10
-20 Overload Attack/Movement Speed Slow
Hero Attributes
StrengthAgilityIntelligence
21 +2.022 +2.623 +3.7
Movement speed285
Sight range1800/800
Armor4.08
Base attack time1.6
Damage47 - 57
Attack point0.5