Talent Tree | ||
---|---|---|
+0.8s Hoof Stomp Duration | 25 | Gains Retaliate Aura |
-25s Stampede Cooldown | 20 | +45 Retaliate Damage |
+30% Double Edge Strength Damage | 15 | +12 Strength |
+15 Movement Speed | 10 | +4 Health Regen |
Permanently gain 30 max health every 120s.
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Strong Dispels Only
After a brief windup, Centaur Warrunner slams the ground, stunning and damaging nearby enemy units. During the delay, he is disarmed but can move.
RADIUS: 325
STOMP DAMAGE: 70 / 140 / 210 / 280
STUN DURATION: 1.6 / 1.8 / 2 / 2.2
WINDUP TIME: 0.5
ABILITY: Unit Target
AFFECTS: Enemy Units
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Deals extra damage based on your strength. Centaur cannot die from Double Edge.
Double Edge deals magic type damage to both the targets and himself.
DAMAGE: 120 / 180 / 240 / 300
STRENGTH DAMAGE: 60% / 90% / 120% / 150%
ABILITY: Passive
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: Yes
Centaur counters all attacks, dealing damage back to the attacker. Returns a fixed amount plus a percentage of your strength. Deals half damage to towers.
Retaliate triggers when the attack hits.
Retaliate deals damage to towers.
RETURN DAMAGE: 15 / 25 / 35 / 45
STR RETURN DAMAGE: 16% / 24% / 32% / 40%
ABILITY: No Target
AFFECTS: Allied Heroes
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: Cannot be dispelled
Centaur hitches a cart behind him. While active, Centaur gains the benefit of Stampede for the current level of Stampede, and can cast Hitch a Ride on a target ally.
TOTAL DURATION: 8
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Cannot be dispelled
Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow any enemy units they trample. Trampled enemies take damage based on Centaur Warrunner's strength. Each enemy can be trampled once.
STAMPEDE DURATION: 3.5 / 4 / 4.5
STRENGTH MULTIPLIER DAMAGE: 2 / 2.5 / 3
SLOW DURATION: 3
TRAMPLE RADIUS: 105
Talent Tree | ||
---|---|---|
+0.8s Hoof Stomp Duration | 25 | Gains Retaliate Aura |
-25s Stampede Cooldown | 20 | +45 Retaliate Damage |
+30% Double Edge Strength Damage | 15 | +12 Strength |
+15 Movement Speed | 10 | +4 Health Regen |
![]() | ![]() | ![]() |
27 +4.0 | 15 +1.0 | 15 +1.6 |
Movement speed | 305 |
Sight range | 1800/800 |
Armor | 0.1 |
Base attack time | 1.7 |
Damage | 63 - 65 |
Attack point | 0.3 |