Armor Power

Armor Power

Innate Ability

Clockwerk's outgoing damage increases by 0.25% per point of armor.

Battery Assault

Battery Assault

Q

ABILITY: No Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: No

Discharges high-powered shrapnel at random nearby enemy units, dealing minor magical damage and ministun.

Remains active if Clockwerk is disabled.

RADIUS: 275

DURATION: 10.5

INTERVAL: 0.7

DAMAGE: 20 / 45 / 70 / 95

24 / 22 / 20 / 18
90
Some of Rattletrap's contraptions don't quite work correctly, so detonating them proves useful as an offensive maneuver.
Power Cogs

Power Cogs

W

ABILITY: No Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: Yes

Forms a ring of energized cogs around Clockwerk, trapping any units that are near. Enemies outside the trap that touch a cog are knocked back, losing health and mana. Once a cog has delivered a shock, it will power down. Damage is increased by 50% of the mana burned.

Cogs can be destroyed by enemy attacks, but Clockwerk can push them up to 1000 distance away with one hit.

Cogs can shock invisible units.

DURATION: 5 / 6 / 7 / 8

DAMAGE: 50 / 125 / 200 / 275

MANA BURN: 35 / 70 / 105 / 140

ATTACKS REQUIRED: 2

FORMATION RADIUS: 215

21 / 19 / 17 / 15
70
One of Clockwerk's inventions of which he is most proud is the power cog - though it is sometimes despised by his allies.
Rocket Flare

Rocket Flare

E

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Fires a global range flare that explodes over a given area. Upon impact, enemies in the area take damage and are briefly slowed. Rocket flare provides vision over the impact area for 6 seconds.

RADIUS: 600

DAMAGE: 80 / 120 / 160 / 200

MOVEMENT SLOW: 100%

SLOW DURATION: 0.4

20 / 18 / 16 / 14
35 / 40 / 45 / 50
What started as a festive display has become a useful scouting and bombardment tool.
Overclocking

Overclocking

D

ABILITY: No Target

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: No

Supercharges Clockwerks abilities: Battery Assault affects all enemies in its range; Clockwerk's attack speed in Power Cogs is increased; Rocket Flares have a reduced cooldown and fire additional rockets to either side of the target; Hookshot stun radius and duration is increased; Jetpack moves faster. Clockwerk's movement and attack speed becomes slowed to a crawl after the duration runs out.

DURATION: 13

COGS BONUS ATTACK SPEED: 250

SELF SLOW DURATION: 3

HOOKSHOT RADIUS BONUS: 50%

HOOKSHOT DURATION BONUS: 50%

BONUS ROCKET FLARES: 2

ROCKET FLARE COOLDOWN: 3

JETPACK SPEED: 40%

50
90
Rattletrap understands the limitations of his armor. Just as he understands the risks of pushing past them in times of need.
Jetpack

Jetpack

F

ABILITY: No Target

DISPELLABLE: Yes

Clockwerk activates a jetpack, gaining flying movement, flying vision, and bonus movement speed. Clockwerk has a severely-limited turn rate during this time and cannot attack. Jetpack is cancelled upon casting Hookshot.

BONUS SPEED: 20%

DURATION: 6

16
75
Hookshot

Hookshot

R

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes Strong

Fires a grappling device rapidly at the target location. If the hook hits a unit, Clockwerk launches himself into the target, stunning and dealing damage to everyone in a 175 radius around the hit target. Any enemies Clockwerk collides with along the way are damaged and stunned.

Hookshot will latch and take Clockwerk to allies, but not damage or disable them.

STUN DURATION: 1.2 / 1.4 / 1.6

DAMAGE: 75 / 175 / 275

60 / 45 / 30
100 / 125 / 150
2000 / 2500 / 3000
A somewhat unwieldy device, the Hookshot sends the otherwise clunky Clockwerk armor flying through the air.
Hero Talents
Talent Tree
-0.25s Battery Assault Interval
25
Debuff Immunity Inside Power Cogs
+75 Rocket Flare Damage
20
Rocket Flare True Sight
+24 Battery Assault Damage
15
+2 Power Cogs Hit To Kill
+75 Hookshot Damage
10
+0.4s Rocket Flare Slow Duration
Hero Attributes
StrengthAgilityIntelligence
26 +3.213 +2.318 +1.7
Movement speed310
Sight range1800/800
Armor2.82
Base attack time1.7
Damage50 - 52
Attack point0.33