Thunder StrikeQ
Thunder Strike

ABILITY:Unit Target

AFFECTS:Enemy Basic, Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:Yes

Repeatedly strikes the targeted unit with lightning. Each strike damages nearby enemy units in a small radius and slows enemy movement and attack speed by 100% for 0.4 seconds. Provides vision of its target.

RADIUS: 240
STRIKES: 4
STRIKE INTERVAL: 2
STRIKE DAMAGE: 25 / 55 / 85 / 115
CAST POINT 0.05s
18 / 15 / 12 / 9
125 / 130 / 135 / 140
Disruptor's charged coils occasionally overload, and a singed armor plate or tuft of fur is the enemy's result.
GlimpseW
Glimpse

ABILITY:Unit Target

AFFECTS:Enemy Hero

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

Teleports the target hero back to where it was 4 / 4 / 4 / 4 seconds ago. Instantly kills illusions. Deals damage equal to a percentage of the distance glimpsed, that cannot go over a damage maximum.

The travel time is a function of the distance the target will travel.

MIN DAMAGE: 25
MAX DAMAGE: 100 / 160 / 220 / 280
GLIMPSE DISTANCE TO DAMAGE: 20% / 25% / 30% / 35%
CAST POINT 0.05s
70 / 85 / 100 / 115
Playing with electricity can have unexpected results.
Kinetic FieldE
Kinetic Field

ABILITY:Point

PIERCES DEBUFF IMMUNITY:No

After a short formation time, creates a circular barrier of kinetic energy that enemies can't pass.

Debuff Immune units can travel through the field.

RADIUS: 350
FORMATION DELAY: 1
DURATION: 2.6 / 3.2 / 3.8 / 4.4
CAST POINT 0.05s
70
The stryder is immune to the gale-force winds that will consume its adversaries.
Electromagnetic Repulsion
Electromagnetic Repulsion

ABILITY:Passive

DISPELLABLE:No

Whenever Disruptor takes more than 250 damage from any source within 400 radius, all nearby enemies within are pushed back up to a 400 unit distance.

After 7s, the damage counter is reset.

4
Static StormR
Static Storm

ABILITY:Point

DAMAGE TYPE:Magical

PIERCES DEBUFF IMMUNITY:No

DISPELLABLE:No

Creates a damaging static storm that also silences all enemy units in the area for the duration. The damage starts off weak, but increases in power over the duration.

RADIUS: 550
PULSES: 20
MAX DAMAGE PER SECOND: 200 / 275 / 350
DURATION: 6
CAST POINT 0.05s
90 / 80 / 70
125 / 175 / 225
A summer squall in Druud is a hardship that only an Oglodi can survive.

Last Updated

Hero Talents
Talent Tree
+150 Static Storm Radius
25
-12s Glimpse Cooldown
+0.5s Thunder Strike Slow Duration
20
+2s Kinetic Field Duration
+1.5s Static Storm Duration
15
+10%/300 Glimpse Distance To Damage/Max
+10 Thunder Strike Damage per Strike
10
-3s Kinetic Field Cooldown
Hero Attributes
StrengthAgilityIntelligence
21 +2.415 +1.420 +2.9
Movement speed295
Sight range1800/800
Armor2.1
Base attack time1.7
Damage47 - 51
Attack point0.4