Echo Slash

Echo Slash

Q

ABILITY: No Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

Kez slashes forward in a line with his Katana, attacking enemies in an area and applying a brief slow. After a short delay, the area is attacked again. Heroes take bonus damage.

Destroys trees. Doesn't apply Cleave.

ATTACK DAMAGE: 70% / 80% / 90% / 100%

BONUS HERO DAMAGE: 25 / 45 / 65 / 85

ATTACKS: 2

ECHO DELAY: 1.2

SLASH RADIUS: 200

DISTANCE: 800

MOVE SLOW: 100%

SLOW DURATION: 0.25

20 / 18 / 16 / 14
85 / 100 / 115 / 130
Kez and his master Kraw have worked tirelessly to train the Kazurai new ways to keep the flyers off balance by improving upon ancient techniques.
Grappling Claw

Grappling Claw

W

ABILITY: Unit Target

AFFECTS: Trees and Enemy Units

PIERCES DEBUFF IMMUNITY: No

Kez swings on a grappling hook towards the target unit or tree. When the grappling hook collides with the target, that unit has slowed movement speed until Kez arrives. Upon landing, he attacks with bonus lifesteal.

LIFESTEAL: 65% / 85% / 105% / 125%

MOVE SLOW: 80%

16 / 13 / 10 / 7
50
The Kazurai have the speed and reach to drag even the highest flyers from the skies.
Kazurai Katana

Kazurai Katana

E

ABILITY: Passive

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes

Katana attacks and abilities apply a stacking damage over time to enemies that deals a percentage of the original attack's damage as additional damage over time. Affected enemies have non-stacking reduced health regeneration.

DURATION: 5 / 6 / 7 / 8

DAMAGE PER SECOND: 6% / 7% / 8% / 9%

REGEN REDUCTION: 20% / 25% / 30% / 35%

200
To fight back against the reach of Imperia and her Queensguard, the Kazurai had to become skilled in the ways of attrition.
Switch Discipline

Switch Discipline

Innate Ability
D

Kez switches between his Kazurai Katana and Shodo Sai.

He gains different attack capabilities and abilities based on the weapon equipped. The abilities level up together, and when an ability is used, the associated alternate weapon ability also goes on cooldown.

Switch Discipline cooldown decreases by 0.2s per Hero level.

KATANA ATTACK RANGE: 225

KATANA BASE ATTACK TIME: 2

KATANA BONUS DAMAGE: 12%

SAI ATTACK RANGE: 150

SAI BASE ATTACK TIME: 1.5

8
As former followers of the Shodo, the leaders of the Kazurai Order can switch effortlessly between twin disciplines of martial mastery over sai and blade.
Raptor Dance

Raptor Dance

R

ABILITY: Channeled

AFFECTS: Enemy Units

DAMAGE TYPE: Pure

PIERCES DEBUFF IMMUNITY: Yes

Kez enters into an uncontrollable channel for 1 second, becoming invulnerable for 0.2s and receiving a basic dispel, remaining immune to magic damage for the remainder of the channel and the duration of the slashes. If the channel completes successfully, Kez performs a series of deadly radial slashes around him that deal damage based on the max health of the target and heal Kez for a percentage of all damage dealt.

STRIKES: 2 / 3 / 4

RADIUS: 450

BASE DAMAGE: 75

MAX HEALTH AS DAMAGE: 4%

SLASH LIFESTEAL: 100%

40 / 35 / 30
100 / 125 / 150
Unleash the inner fury of the Flightless to feast on the essence of your foes.
Falcon Rush

Falcon Rush

Q

ABILITY: No Target

AFFECTS: Enemy Units

DISPELLABLE: Yes

Kez gains the ability to rush towards enemy targets to deliver echoing secondary attacks. While in this state, Kez has phased collision and an attack rate that is less affected by attack speed.

DURATION: 3 / 4 / 5 / 6

RUSH RANGE: 525

RUSH SPEED: 1000

KATANA BASE ATTACK RATE: 1.5 / 1.4 / 1.3 / 1.2

SAI BASE ATTACK RATE: 1.3 / 1.2 / 1.1 / 1

ATTACK SPEED FACTOR: 6% / 8% / 10% / 12%

20 / 18 / 16 / 14
85 / 90 / 95 / 100
An ancient Shodo technique used to hunt faster aerial foes, stealing the advantage and delivering multiple attacks within a single flap of their prey's panicking wings.
Talon Toss

Talon Toss

W

ABILITY: Unit Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

Kez throws a Sai at the target unit. The Sai detonates when it hits, dealing damage and applying silence to all enemies in the area.

RADIUS: 275

DAMAGE: 75 / 125 / 175 / 225

SILENCE DURATION: 1.75 / 2 / 2.25 / 2.5

16 / 13 / 10 / 7
75
1200
The Shodo learned to rely upon distance and disorientation to survive against much stronger opposition.
Shodo Sai

Shodo Sai

F

ABILITY: Point Target

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Strong Dispels Only

Kez's attacks and abilities with the Sai have a chance to Mark enemies. The next attack or ability damage from Kez gains True Strike and will stun the enemy and deal a critical strike, consuming the buff.

Kez may activate the ability to disarm himself, lock his facing, and parry attacks and attack effects from the targeted direction for 2 seconds. If an attack is parried from an enemy Hero in this way, that Hero is stunned and Marked, taking additional critical strike and stun when the debuff is triggered.

The sub-ability may be used to cancel the blocking early.

CHANCE TO MARK: 17%

MARKED DURATION: 8

MARKED CRITICAL STRIKE: 140% / 160% / 180% / 200%

MARKED STUN DURATION: 0.5

PARRY BONUS CRITICAL STRIKE: 25% / 50% / 75% / 100%

PARRY BONUS STUN DURATION: 0.5

20 / 15 / 10 / 5
30 / 20 / 10 / 0
The Shodo may have lost their way, but Kez and the Kazurai can still use Shodo knowledge for the good of the people.
Raven's Veil

Raven's Veil

R

ABILITY: No Target

AFFECTS: Enemy Heroes

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Strong Dispels Only

Kez releases a wave of smoke that applies his Mark to nearby enemies, briefly reducing their vision. Kez receives a basic dispel and gains bonus movement speed and invisibility until he attacks or casts a spell.

WAVE RADIUS: 1500

WAVE SPEED: 1500

DURATION: 7 / 8 / 9

BLIND DURATION: 4

BONUS MOVEMENT SPEED: 15% / 25% / 35%

40 / 35 / 30
100 / 125 / 150
Eying either threat or opportunity, Shodo masters slip instantly into shadow to reset the terms of any engagement in their own favor.
Hero Talents
Talent Tree
+1 Echo Slash Attack
25
+100% Shodo Sai Mark Critical Strike
+50% Falcon Rush Evasion
20
+5% Kazurai Katana Damage Per Second
Raven's Veil Mark Applies Parry Bonus
15
+2s Falcon Rush Duration
+1.5 Mana Regen
10
+12% Magic Resistance
Hero Attributes
StrengthAgilityIntelligence
19 +2.827 +3.520 +1.7
Movement speed315
Sight range1800/800
Armor4.78
Base attack time2.0
Damage50 - 56
Attack point0.35