Boundless Strike

Boundless Strike

Q

ABILITY: Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes Strong

Monkey King enlarges his staff and slams it against the ground, stunning enemies in a line and damaging them with bonus damage and a critical hit based on his attack. Has True Strike.

Does not affect spell-immune enemies.

STUN DURATION: 0.7 / 0.9 / 1.1 / 1.3

CRITICAL DAMAGE: 120% / 140% / 160% / 180%

BONUS DAMAGE: 20 / 40 / 60 / 80

DISTANCE: 1100

24 / 21 / 18 / 15
85 / 90 / 95 / 100
1100
The legendary Jingu Bang grows to match its master's will, ensuring no enemy can escape the Monkey King's reach.
Tree Dance

Tree Dance

W

ABILITY: Unit Target

AFFECTS: Enemies

Monkey King jumps to a tree and perches atop it. While perched, he gains the Primal Spring ability-a channeled leap attack. If Monkey King's tree is destroyed, he falls and is stunned for 4 seconds. Taking damage while on the ground puts Tree Dance on cooldown.

Tree Dance cooldown starts upon landing.

Right-clicking the ground will have Monkey King drop from the tree.

DISTANCE: 800

DAMAGE COOLDOWN: 3

1.4 / 1.2 / 1 / 0.8 / 0
800
Sun Wukong dances nimbly along the treetop canopy, always just out of arm's reach.
Primal Spring

Primal Spring

E

ABILITY: Channeled

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

CHANNELED - Monkey King springs out from his tree perch, damaging and slowing enemies in the area where he lands. Damage and slow amounts are in proportion to channel duration.

DAMAGE: 110 / 200 / 290 / 380

MOVEMENT SLOW: 35% / 50% / 65% / 80%

MAX SLOW DURATION: 4

18 / 16 / 14 / 12
100
1000
Leaping from the safety of cover into the midst of his enemies, Sun Wukong attacks without mercy.
Jingu Mastery

Jingu Mastery

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: No

Monkey King's attacks awaken the Jingu Bang's power. Upon the fourth hit on the same enemy hero, Monkey King earns 4 charged attacks that have bonus damage and lifesteal.

Hitting an enemy with Boundless Strike adds to the hit counter.

Repeatedly hitting an enemy refreshes the Jingu Mastery debuff duration.

Hit charges on enemies cannot be dispelled.

Jingu Mastery buff on self can be dispelled.

Break disables the gaining of new stacks.

Break does not disable the bonuses from existing stacks.

REQUIRED HITS: 4

COUNTER DURATION: 7 / 8 / 9 / 10

BONUS DAMAGE: 30 / 75 / 120 / 165

BONUS LIFESTEAL: 20% / 40% / 60% / 80%

Always sensitive to the moods of its master, the Jingu Bang radiates power when Sun Wukong's combat fervor is on full display.
Mischief

Mischief

Innate Ability
F

Changes Monkey King's shape to deceive opponents, using the environment nearby as inspiration for the disguise. Taking damage, attacking, or using any item or ability breaks Monkey King's disguise. Grants damage immunity for 0.1 seconds upon transforming.

BONUS MOVE SPEED: 6% / 9% / 12% / 15%

24 / 20 / 16 / 12
Watch out for that tree.
Wukong's Command

Wukong's Command

R

ABILITY: Point Target

AFFECTS: Heroes

DAMAGE TYPE: Physical

Monkey King creates a circular formation of soldiers that spread out from his position. If Monkey King leaves the area his soldiers disperse. The soldiers have Monkey King's attack and only target heroes. Monkey King is granted bonus armor for the spell's duration.

Soldiers do not receive Jingu Mastery bonuses.

Soldiers do not copy Basher or Abyssal.

BONUS ARMOR: 15 / 20 / 25

SOLDIER ATTACK INTERVAL: 1.1

DURATION: 13

100 / 90 / 80
100
Monkey King rips out a tuft of fur to blow at his enemies, charging each strand to transform into a copy of himself.
Hero Talents
Talent Tree
Additional Wukong's Command Ring
25
-1 Jingu Mastery Required Hits
+60% Boundless Strike Critical Damage
20
0 Cooldown Primal Spring
+110 Jingu Mastery Damage
15
+450 Tree Dance Cast Range
+0.2s Boundless Strike Stun Duration
10
+100 Primal Spring Max Damage
Hero Attributes
StrengthAgilityIntelligence
19 +2.824 +3.720 +1.8
Movement speed300
Sight range1800/800
Armor5.36
Base attack time1.7
Damage53 - 57
Attack point0.45