Prognosticate

Prognosticate

Innate Ability

Oracle will predict and announce to allies, where the next power rune will spawn (top or bottom).

Fortune's End

Fortune's End

Q

ABILITY: Channeled

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

CHANNELED - Gathers Oracle's power into a bolt of scouring energy that, when released, damages, roots, and dispels enemies of buffs in an area around the target. If target is an ally it will only dispel debuffs. The root duration is equal to the time spent channeling.

DISPEL TYPE: Basic Dispel

Can be cast on invulnerable units.

MAX CHANNEL TIME: 2.5

DAMAGE: 100 / 160 / 220 / 280

MIN ROOT DURATION: 0.75

MAX ROOT DURATION: 2.75

RADIUS: 350

18 / 14 / 10 / 6
100
850
The astral orb crackles with power while raw energy lances out, temporarily disrupting an enemy's connection to their own body.
Fate's Edict

Fate's Edict

W

ABILITY: Unit Target

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Oracle enraptures a target, disarming them if they are an enemy and granting them 100% magic damage resistance if they are an ally.

DURATION: 3.5 / 4 / 4.5 / 5

20 / 17 / 14 / 11
95 / 100 / 105 / 110
500 / 600 / 700 / 800
An unbreakable prophecy resounds: a chosen ally shall briefly suffer no magics. Other kinds of suffering however...
Purifying Flames

Purifying Flames

E

ABILITY: Unit Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Burns away impurities, dealing heavy magic damage to the target before causing them to regenerate health over time. The amount of health regenerated over its duration exceeds the amount of initial damage. Can be cast on enemies and allies.

The healing from Purifying Flames can be stacked with itself.

The damage from Purifying Flames cannot be lethal to allies.

DAMAGE: 90 / 180 / 270 / 360

HEAL PER SECOND: 15 / 25 / 35 / 45

TOTAL HEAL: 150 / 250 / 350 / 450

DURATION: 10

2.5
75
850
Like a hall of mirrors might amplify the light of a single candle, the shattered walls of the universe can transform the light of prophecy into a burning torch.
Rain of Destiny

Rain of Destiny

D

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Brings forth rain to the target area. Enemies standing in the area receive damage and have reduced heal amplification. Allies in the area heal and have increased incoming heal amplification.

RADIUS: 650

DURATION: 10

DAMAGE/HEAL PER SECOND: 30

HEAL AMPLIFICATION: 20%

40
150
650
Through mixture of the astral and the atmospheric, Nerif bends a single reality into paradoxical alignment.
False Promise

False Promise

R

ABILITY: Unit Target

AFFECTS: Allied Heroes

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Cannot be dispelled

Temporarily alters an ally's destiny, delaying any healing or damage taken until False Promise ends. Any healing that is delayed by False Promise is amplified. Removes most negative status effects and disables on initial cast.

DISPEL TYPE: Strong Dispel

Delayed damage and healing will take armor and magic resistance reductions into account when received.

The delayed damage and healing takes effect as soon as the target becomes vulnerable.

DURATION: 7 / 8.5 / 10

DELAYED HEAL AMPLIFICATION: 100%

110 / 85 / 60
100 / 150 / 200
700 / 800 / 900
Foes and false prophets oft make lies of men's fates.
Hero Talents
Talent Tree
+1.5s False Promise Duration
25
Fortune's End constantly Dispels
-1s Purifying Flames Cooldown
20
-20s False Promise Cooldown
+25% Purifying Flames Enemy Damage
15
Fortune's End Heals/Damages for 80 Per Effect Dispelled
+8 Armor False Promise
10
+0.5s Fortune's End Duration
Hero Attributes
StrengthAgilityIntelligence
20 +2.415 +1.726 +3.6
Movement speed295
Sight range1800/800
Armor3.1
Base attack time1.7
Damage39 - 45
Attack point0.3