Talent Tree | ||
---|---|---|
+4 Refraction Instances | 25 | =1.0s Meld Hit Bash |
+40 Refraction Damage | 20 | Refraction Dispels |
+100 Psi Blades Attack and Split Range | 15 | Refraction Can Be Cast While Disabled |
+5% Psionic Trap Slow | 10 | +2.5s Meld Debuff Duration |
Templar Assassin and her teammates can see Roshan's respawn timer.
ABILITY: No Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Templar Assassin becomes highly elusive, gaining a small barrier and bonus to her damage. The damage and avoidance effects are separate, and have a limited number of instances. If a barrier is consumed, a new one is created as long as there are charges left. If an instance of damage would deal more damage than the remaining barrier, all of the damage is absorbed.
Damage as HP Removal bypasses Refraction (it won't reduce the charges).
Refraction is visible to enemies.
INSTANCES: 3 / 4 / 5 / 6
BARRIER PER INSTANCE: 30
BONUS DAMAGE: 20 / 40 / 60 / 80
DURATION: 17
ABILITY: No Target
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Templar Assassin conceals herself, becoming invisible as long as she remains still. If Meld's invisibility is broken by attacking an enemy, Lanaya's attack will deal bonus damage to the enemy and reduce their armor for 6 seconds.
Meld is broken by any action other than staying in position or channeling Psionic Projection.
Meld's armor reduction does not work against towers.
BONUS DAMAGE: 70 / 125 / 180 / 235
ARMOR REDUCTION: 5 / 6 / 7 / 8
ARMOR REDUCTION DURATION: 6
ABILITY: Passive
DAMAGE TYPE: Pure
PIERCES DEBUFF IMMUNITY: Yes
Templar Assassin's psi blades slice through the attacked unit, splitting and damaging enemy units directly behind it, while gaining bonus attack range. For each unit it damages, the split damage is reduced by a percentage.
Split damage hits invisible units.
Attack effects like Bash will only be applied to the main target.
BONUS ATTACK RANGE: 50 / 100 / 150 / 200
PSI BLADE RANGE: 400 / 500 / 600 / 700
SPLIT AMOUNT: 70% / 80% / 90% / 100%
ABILITY: No Target
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Springs the trap nearest to Templar Assassin, slowing nearby enemies.
If the ability is in alt-cast state, springs the trap that is closest to the mouse cursor.
ABILITY: Channeled
CHANNELED - Allows Templar Assassin to teleport to any Psionic Trap after channeling for 2 seconds, detonating it upon arrival as if it was fully charged and instantly dealing 375 bonus damage. Channeling Psionic Projection does not break Meld.
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes
Templar Assassin places mystical traps that invisibly monitor enemy movement. When sprung at her command, they deal a small amount of damage and exert a slowing influence of 20% in the area. Traps charge up to slow 50% after 3.5 seconds. Deals bonus damage when fully charged.
Traps last indefinitely.
They have invisibility that fades in over 2 / 2 / 2 seconds and spell immunity. They take 2 hits to kill by ranged heroes, 1 by melee heroes, and 4 by creeps.
Traps have 400/400 vision range and don't prevent neutral camps from spawning.
MAX TRAPS: 5 / 8 / 11
MIN MOVEMENT SLOW: 20%
MAX MOVEMENT SLOW: 50%
BONUS DAMAGE: 225 / 300 / 375
Talent Tree | ||
---|---|---|
+4 Refraction Instances | 25 | =1.0s Meld Hit Bash |
+40 Refraction Damage | 20 | Refraction Dispels |
+100 Psi Blades Attack and Split Range | 15 | Refraction Can Be Cast While Disabled |
+5% Psionic Trap Slow | 10 | +2.5s Meld Debuff Duration |
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23 +2.4 | 23 +3.4 | 20 +2.0 |
Movement speed | 310 |
Sight range | 1800/800 |
Armor | 3.22 |
Base attack time | 1.6 |
Damage | 53 - 59 |
Attack point | 0.3 |