Talent Tree | ||
---|---|---|
2 Toss Charges | 25 | -8s Avalanche Cooldown |
Toss Requires No Target | 20 | +60 Tree Grab Base Damage |
+70 Avalanche Damage | 15 | -8% Grow Attack Speed Reduction |
+8 Strength | 10 | +200 Avalanche Cast Range |
Enemies that attack Tiny receive a stacking debuff that lowers their attack damage with each stack.
Break disables the application of new stacks.
Break does not disable the effects of existing stacks.
DEBUFF DURATION: 5
MAX STACKS: 10
DAMAGE REDUCTION PER STACK: 2% / 3% / 4% / 5%
ABILITY: Point Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: Yes Strong
Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.
RADIUS: 325 / 340 / 355 / 370
AVALANCHE DURATION: 1.5
AVALANCHE DAMAGE: 100 / 200 / 300 / 400
ABILITY: Unit Target
DAMAGE TYPE: Magical
Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.
You can toss allies, but they don't take damage.
Toss deals 33% of its damage to buildings.
Debuff Immune units can be targeted but cannot be tossed.
RADIUS: 275
DAMAGE: 90 / 180 / 270 / 360
ABILITY: Unit Target
AFFECTS: Trees
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
DISPELLABLE: No
Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.
The cooldown begins when the tree is thrown.
NUMBER OF ATTACKS: 5
BONUS BASE DAMAGE: 10 / 20 / 30 / 40
BONUS BUILDING DAMAGE: 30% / 40% / 50% / 60%
ATTACK RANGE: 350
SPLASH DAMAGE: 55% / 70% / 85% / 100%
ABILITY: Channeled
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: Yes
CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.
TARGET RADIUS: 400
TREE GRAB RADIUS: 700
THROW INTERVAL: 0.5
ABILITY: Passive
DAMAGE TYPE: Physical
Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.
BONUS ARMOR: 5 / 10 / 15
BONUS DAMAGE: 55 / 110 / 165
ATTACK SPEED REDUCTION: 30%
TOSS BONUS DAMAGE: 50 / 175 / 300
MOVEMENT SPEED BONUS: 15
ABILITY: Unit or Point Target
AFFECTS: Enemy Units
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.
CAST RANGE: 1200
SPLASH RADIUS: 275
MOVEMENT SLOW: 25%
SLOW DURATION: 2.5
Talent Tree | ||
---|---|---|
2 Toss Charges | 25 | -8s Avalanche Cooldown |
Toss Requires No Target | 20 | +60 Tree Grab Base Damage |
+70 Avalanche Damage | 15 | -8% Grow Attack Speed Reduction |
+8 Strength | 10 | +200 Avalanche Cast Range |
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30 +4.0 | 0 +0.0 | 17 +2.2 |
Movement speed | 275 |
Sight range | 1800/800 |
Armor | 0.0 |
Base attack time | 1.7 |
Damage | 61 - 67 |
Attack point | 0.4 |