Craggy Exterior

Craggy Exterior

Innate Ability

Enemies that attack Tiny receive a stacking debuff that lowers their attack damage with each stack.

Break disables the application of new stacks.

Break does not disable the effects of existing stacks.

DEBUFF DURATION: 5

MAX STACKS: 10

DAMAGE REDUCTION PER STACK: 2% / 3% / 4% / 5%

Avalanche

Avalanche

Q

ABILITY: Point Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes Strong

Bombards an area with rocks, continously doing small intervals of damage and stun to enemy units.

RADIUS: 325 / 340 / 355 / 370

AVALANCHE DURATION: 1.5

AVALANCHE DAMAGE: 100 / 200 / 300 / 400

23 / 20 / 17 / 14
95 / 110 / 125 / 140
Inanimate rock becomes animate when called by the Stone Giant.
Toss

Toss

W

ABILITY: Unit Target

DAMAGE TYPE: Magical

Grabs the nearest unit in a 300 radius around Tiny, ally or enemy, and launches it at the target unit or rune to deal damage where they land.

You can toss allies, but they don't take damage.

Toss deals 33% of its damage to buildings.

Debuff Immune units can be targeted but cannot be tossed.

RADIUS: 275

DAMAGE: 90 / 180 / 270 / 360

20 / 17 / 14 / 11
110 / 125 / 140 / 155
800 / 900 / 1000 / 1100
Tiny's gargantuan stature allows him to catapult even the sturdiest of warriors.
Tree Grab

Tree Grab

E

ABILITY: Unit Target

AFFECTS: Trees

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: No

Grabs a tree to whack enemies on the head for a limited number of attacks. Grants bonus attack range. Attacks deal more damage and fully splash on units along the way. The tree can be thrown, to deal your attack to a unit at a distance.

The cooldown begins when the tree is thrown.

NUMBER OF ATTACKS: 5

BONUS BASE DAMAGE: 10 / 20 / 30 / 40

BONUS BUILDING DAMAGE: 30% / 40% / 50% / 60%

ATTACK RANGE: 350

SPLASH DAMAGE: 55% / 70% / 85% / 100%

16 / 15 / 14 / 13
40
165
Sticks and stones break all the bones, with structures sure to follow.
Tree Volley

Tree Volley

D

ABILITY: Channeled

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: Yes

CHANNELED - Tiny channels to throw random trees within range towards the targeted area. Deals Tiny's attack damage to enemies in that area with each tree thrown.

TARGET RADIUS: 400

TREE GRAB RADIUS: 700

THROW INTERVAL: 0.5

17
200
1200
Sticks thrown from stones are like to shatter many bones.
Grow

Grow

ABILITY: Passive

DAMAGE TYPE: Physical

Tiny gains craggy mass, increasing his attack damage, movement speed and armor, and toss power while slowing his attack speed.

BONUS ARMOR: 5 / 10 / 15

BONUS DAMAGE: 55 / 110 / 165

ATTACK SPEED REDUCTION: 30%

TOSS BONUS DAMAGE: 50 / 175 / 300

MOVEMENT SPEED BONUS: 15

Watching a hill become a mountain is awe-inspiring - especially if the mountain begins laying waste to adversaries.
Tree Throw

Tree Throw

E

ABILITY: Unit or Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

Throws the tree at the target unit, proccing your attack on it and splashing damage around the target.

CAST RANGE: 1200

SPLASH RADIUS: 275

MOVEMENT SLOW: 25%

SLOW DURATION: 2.5

1200
Even enemies can share in Tiny's arbor ardor.
Hero Talents
Talent Tree
2 Toss Charges
25
-8s Avalanche Cooldown
Toss Requires No Target
20
+60 Tree Grab Base Damage
+70 Avalanche Damage
15
-8% Grow Attack Speed Reduction
+8 Strength
10
+200 Avalanche Cast Range
Hero Attributes
StrengthAgilityIntelligence
30 +4.00 +0.017 +2.2
Movement speed275
Sight range1800/800
Armor0.0
Base attack time1.7
Damage61 - 67
Attack point0.4