Bitter Chill

Bitter Chill

Innate Ability

Passively slows the attack speed of all enemies within 350 radius.

ATTACK SPEED SLOW: 15 / 35 / 55 / 75

Ice Shards

Ice Shards

Q

ABILITY: Point Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Tusk compresses shards of ice into a ball of frozen energy that damages all enemies it comes in contact with. When the ball reaches its target destination the shards are released, creating a barrier that lasts for 4 / 5 / 6 / 7 seconds.

Creates an impassable barrier.

RADIUS: 200

SHARD DAMAGE: 75 / 150 / 225 / 300

SHARD DURATION: 4 / 5 / 6 / 7

23 / 20 / 17 / 14
100
1400
In the frozen tundra near the Barrier, after the last sun of autumn has set, ice can form with alarming speed.
Snowball

Snowball

W

ABILITY: Unit Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Cannot be dispelled

Tusk begins rolling into a snowball. Allies within a 350 radius can also be added to the snowball by right-clicking on them, even while the snowball is moving. Once launched, any enemies caught in the snowball's path will be stunned and take damage. Each allied Hero in the snowball will add to its damage and stun duration.

The snowball will break apart a maximum of 3 seconds after launch.

The snowball can be launched early by pressing using the Launch Snowball ability.

Doesn't carry illusions, but will carry Meepo clones and other units that Tusk controls.

Each Meepo clone added to the snowball will add its own bonus damage.

Allies can click on a snowball to add themselves to it.

BASE DAMAGE: 80 / 140 / 200 / 260

SNOWBALL SPEED: 575 / 600 / 625 / 650

BONUS DAMAGE PER ALLY: 40 / 65 / 90 / 115

STUN DURATION: 0.6 / 0.8 / 1 / 1.2

STUN DURATION PER ALLY: 0.2

LAUNCH TIME: 3

GATHER RADIUS: 350

21 / 19 / 17 / 15
75
1150
Tales are still told of the wild feat that ended the grand brawl at White Fields.
Drinking Buddies

Drinking Buddies

E

ABILITY: Unit Target

AFFECTS: Allied Units

DAMAGE TYPE: Physical

DISPELLABLE: Yes

Tusk reaches out to tag an allied unit, pulling them closer. Once tagged, both Tusk and his tagged ally gain movement speed and attack damage. Can be put on alt-cast to only pull Tusk towards his ally with 50% reduced cast range.

Doesn't pull Tusk or targeted ally if they are within 250 range of each other.

Cannot be used during Snowball.

BUFF DURATION: 6

MOVEMENT BONUS: 11% / 14% / 17% / 20%

BONUS DAMAGE: 20 / 50 / 80 / 110

23 / 20 / 17 / 14
80
Tag Team

Tag Team

E

ABILITY: No Target

AFFECTS: Enemy Units

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Cannot be dispelled

Activate to temporarily apply a negative debuff aura around you, causing enemies that are attacked under it to take bonus physical damage and reduced movement speed. Lasts 6 seconds.

Affects attacks from allied heroes, Tusk or any of his units.

BONUS DAMAGE: 25 / 50 / 75 / 100

MOVEMENT SLOW: 75%

SLOW DURATION: 0.5

DEBUFF DURATION: 6

RADIUS: 350

24 / 21 / 18 / 15
70
Even far from Cobalt, Tusk carries the 'Barrier Chill' in his very bones.
Walrus Kick

Walrus Kick

D

ABILITY: Unit Vector Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes

Kicks the closest enemy unit in the drawn direction, stunning, damaging, and slowing them. Also deals damage to all heroes within 250 radius of its landing area. Cooldown is reduced by 50% if kicking a creep.

KICK PUSH DISTANCE: 1200

MOVE SLOW: 40%

SLOW DURATION: 2

DAMAGE: 550

12
100
250
Tusk may have made his name with his fists, but the wise enemy is wary of any and all limbs.
Walrus PUNCH!

Walrus PUNCH!

R

ABILITY: Auto-Cast

AFFECTS: Enemy Units

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Yes

Tusk connects with his mighty Walrus Punch, a critical strike with bonus damage so powerful it launches its victim into the air.

Walrus PUNCH has true strike.

BONUS DAMAGE: 50 / 75 / 100

CRITICAL DAMAGE: 200% / 250% / 300%

AIR TIME: 1

16 / 13 / 10
75
150
It never matters who throws the first punch, only who throws the last.
Hero Talents
Talent Tree
-8s Snowball Cooldown
25
12% Chance Walrus Punch
+75% Walrus Punch Crit
20
-6s Ice Shards Cooldown
+120 Snowball Damage
15
+325 Health
+0.75s Walrus Punch Stun Duration
10
+2s Tag Team Duration
Hero Attributes
StrengthAgilityIntelligence
23 +3.923 +2.118 +1.7
Movement speed310
Sight range1800/800
Armor4.22
Base attack time1.7
Damage50 - 54
Attack point0.36