Lurker

Lurker

Innate Ability

Visage's ability cooldown durations are accelerated as long as he's not taking damage.

Grants a stack every 2s that Visage does not take damage. Each stack grants 2% cooldown acceleration with a max of 8 stacks. Stacks fade after 2s upon taking any damage.

Break disables the gaining of new stacks.

Break does not disable the bonuses from existing stacks.

Affects Visage's ability cooldown durations, including spells already on cooldown.

Grave Chill

Grave Chill

Q

ABILITY: Unit Target

AFFECTS: Enemy Units

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes

Visage drains the movement and attack speed of the targeted unit, gaining it for itself and nearby familiars.

The two buffs can be removed separately by dispels.

The speed gained is independent of the speed lost on the target.

Familiars within 900 range of Visage will also receive bonuses from Grave Chill.

DURATION: 5

MOVE SPEED DRAIN: 12% / 16% / 20% / 24%

ATTACK SPEED DRAIN: 25 / 40 / 55 / 70

17 / 15 / 13 / 11
90
625
The warmth of the sun is never felt in the dark cold of the Narrow Maze.
Soul Assumption

Soul Assumption

W

ABILITY: Unit Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

Visage gathers charges of soul essence each time nearby heroes take more than 100 damage. When the essence is released, it deals base damage as well as damage for each gathered soul charge.

Charges are only gained for damage greater than 2 and less than 3000 that is dealt by a player or Roshan. Self-damage or Soul Assumption damage isn't counted.

BASE DAMAGE: 20

DAMAGE PER CHARGE: 70

MAX CHARGES: 3 / 4 / 5 / 6

CHARGE DURATION: 6

GATHER DAMAGE THRESHOLD: 100

GATHER DAMAGE RADIUS: 1800

4
110
1000
The collected souls of the dead reach out to bring another into their fold.
Gravekeeper's Cloak

Gravekeeper's Cloak

ABILITY: Passive

Visage generates a layered barrier that protects him from damage. If he receives damage from a player, one layer is removed, and takes time to recover.

Each time Visage receives damage greater than the Minimum Damage that was not self-inflicted and was from a player owned source, a layer is removed.

Familiars within 900 range of Visage will receive the current damage reduction from Gravekeeper's Cloak.

Break disables the gaining of new stacks.

Break does not disable the bonuses from existing stacks.

MAX LAYERS: 4

DAMAGE REDUCTION PER LAYER: 8% / 12% / 16% / 20%

LAYER RECOVERY TIME: 7 / 6 / 5 / 4

MINIMUM DAMAGE: 40

MAX DAMAGE REDUCTION: 80%

Visage's tough scales share equal properties of ghost and stone, making it nearly impervious to blade and magical assault.
Stone Form

Stone Form

D

ABILITY: No Target

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: No

Orders the Familiar closest to Visage to cast Stone Form in its current location, turning into stone and smashing into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form.

Can be alt-cast to order the closest Familiar to the target location to move there and cast Stone Form.

While Stone Form is not dispellable, the stun can be removed by strong dispels.

STUN RADIUS: 375

DAMAGE: 60 / 100 / 140

STUN DURATION: 0.8 / 1 / 1.2

BONUS REGEN: 150 / 175 / 200

Summon Familiars

Summon Familiars

R

ABILITY: No Target

DAMAGE TYPE: Physical

Conjures 2 blind Familiars to fight for Visage. Familiars possess the Stone Form ability, that allows them to turn into stone, stunning enemies upon landing. While in Stone Form, Familiars are invulnerable, and rapidly regenerate their health. Familiars grant high bounty when killed.

Casting Summon Familiars will replace any existing Familiars.

Familiars within range of Visage will receive bonuses from Gravekeeper's Cloak and Grave Chill.

FAMILIAR HEALTH: 500 / 600 / 700

FAMILIAR ARMOR: 0 / 2 / 4

FAMILIAR ATTACK RANGE: 180

FAMILIAR SPEED: 430

FAMILIAR GOLD BOUNTY: 100

FAMILIAR ATTACK DAMAGE: 25 / 50 / 75

130 / 120 / 110
150
Guardians of the Narrow Maze, Necro'lic's Familiars stand watch over his domain.
Stone Form

Stone Form

Q

ABILITY: No Target

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Yes Strong

After a short delay, the Familiar turns into stone and smashes into the ground, stunning and damaging all targets in the area. The Familiar becomes invulnerable, and will regain its health very rapidly. After 6 seconds, the Familiar will automatically leave Stone Form.

Can be alt-cast to order the Familiar to move to the target location and cast Stone Form.

STUN RADIUS: 375

DAMAGE: 60 / 100 / 140

STUN DURATION: 0.8 / 1 / 1.2

STONE DURATION: 6

BONUS REGEN: 150 / 175 / 200

11
50
Hero Talents
Talent Tree
+1 Familiar
25
Gravekeeper's Cloak grants +10 Armor
+1 Armor Corruption to Visage and Familiars
20
+25 Soul Assumption Damage Per Charge
Soul Assumption Hits 3 Targets
15
+2s Grave Chill Duration
+6 Visage and Familiars Attack Damage
10
+4 Lurker Max Stacks
Hero Attributes
StrengthAgilityIntelligence
22 +2.811 +1.322 +2.9
Movement speed285
Sight range1800/800
Armor1.54
Base attack time1.7
Damage39 - 49
Attack point0.4