Gris-Gris

Gris-Gris

Innate Ability

Witch Doctor gets a Gris-Gris, an item that cannot be dropped or placed in the backpack. When the owner dies, 100% of the gold lost from death is added to the item, and will be refunded when the item is consumed. The value of the Gris-Gris is increased by 1 every 3s.

Right-click to consume and permanently remove the item.

Paralyzing Cask

Paralyzing Cask

Q

ABILITY: Unit Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Strong Dispels Only

Launches a cask of paralyzing powder that ricochets between enemy units, stunning and damaging those it hits. Deals 150% damage to creeps.

Targets can be hit multiple times, as long as another unit is struck in between the bounces.

STUN DURATION: 0.8

BASE DAMAGE: 50

BOUNCES: 2 / 4 / 6 / 8

20 / 18 / 16 / 14
80 / 100 / 120 / 140
600
The Witch Doctor recycles the bones of fallen friends and foes, using the powder as part of his arsenal of charms and alchemy.
Voodoo Restoration

Voodoo Restoration

W

ABILITY: Toggle

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: Yes

DISPELLABLE: Cannot be dispelled

Witch Doctor focuses his magic to heal nearby allied units, costing Witch Doctor mana every second Voodoo Restoration is active.

Healing is done in 0.33 / 0.33 / 0.33 / 0.33 second intervals.

Can heal Spell Immune units.

MANA PER SEC: 8 / 12 / 16 / 20

RADIUS: 500 / 550 / 600 / 650

HEAL: 20 / 30 / 40 / 50

SELF HEAL: 0%

35 / 40 / 45 / 50
Zharvakko's hocus pocus is not limited only to hexxing his opponents and is quite adept at curing ailments.
Maledict

Maledict

E

ABILITY: Point Target

AFFECTS: Heroes

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

DISPELLABLE: Cannot be dispelled

Curses all enemy Heroes in a small area, causing them to take a set amount of damage each second, as well as bursts of damage every 4 seconds based on how much health they have lost since the curse began.

If an affected hero's health has increased above the amount they had when Maledict was cast, the burst damage will be 0.

RADIUS: 200

LOST HEALTH BURST DAMAGE: 16% / 24% / 32% / 40%

DURATION: 12

30 / 26 / 22 / 18
105 / 110 / 115 / 120
600
Certain voodoo magics can make an enemy regret engaging the Witch Doctor.
Voodoo Switcheroo

Voodoo Switcheroo

D

ABILITY: No Target

DISPELLABLE: Cannot be dispelled

Turns Witch Doctor into a Death Ward briefly with reduced attack speed. He is hidden during this time.

DURATION: 2.5

ATTACK SPEED REDUCTION: 45

50
200
Death Ward

Death Ward

R

ABILITY: Channeled

AFFECTS: Heroes

DAMAGE TYPE: Pure

PIERCES DEBUFF IMMUNITY: Yes

CHANNELED - Summons a deadly ward to attack enemy heroes within its attack range. Lasts a maximum of 8 seconds. Death Ward has 50% bonus accuracy.

The Death Ward is invulnerable, and is only destroyed if Witch Doctor is interrupted or its duration expires.

The Death Ward can be controlled, and made to attack a specific target.

Death Ward attacks once every 0.22 seconds.

DAMAGE: 60 / 95 / 130

ATTACK RANGE: 600

100 / 90 / 80
200
500
Witch Doctor performs a ritualistic dance, one that haunts the dreams of those who live to recount it.
Hero Talents
Talent Tree
+45 Death Ward Damage
25
+8s Maledict Duration
+1% Target Max Health Voodoo Restoration Heal
20
+75 Death Ward Attack Range
+125 Maledict AoE
15
+2 Cask Bounces
+200 Health
10
-25% Voodoo Restoration Mana Per Second
Hero Attributes
StrengthAgilityIntelligence
20 +2.113 +1.422 +3.1
Movement speed300
Sight range1800/800
Armor1.82
Base attack time1.7
Damage48 - 58
Attack point0.4