You're not smart enough to understand it, I guess because they clearly explained how it works. It uses TrueSkill. That's just enough information for you to look it up using Google.
Wow. Don't tell me this is the attitude of the community here? You don't have to be a dick about it.
@OP, if I knew I'd tell you, but I've only been playing a week.
//EDIT: This may help, https://dotabuff.com/pages/dbr
I always hated elo rating in anything besides Chess & Go. Glad they came up with a new system. I remember when TSR was implemented in HON. It seem they never caught on. I really like it tho, glad it's here.
How is my rating lower than a friend that doesnt know well LH, dies more in a match, but only wins games because of a common friend that is kinda professional?I play alone often and lose games because of other players losing lanes or feeding.
"CALCULATION FACTORS
The only factors considered in determining the change in your rating is match outcome and skill difference between players. Other factors such as player KDA are not considered. We feel very strongly that including KDA (or other in-game statistics) would lead to a system that encourages individual play (instead of teamwork), is difficult or impossible to balance, is subject to exploiting and would lead player ratings to drift away from the in-game matchmaking."
Doesn't matter. DBR is dead anyways. You can't make accurate ratings based if everyone has set data to private.
@GandAlF you probably are suffering from what I am. You're a higher skilled player losing to lower skilled team. Hence match outcome factors in your DBR.
it doesn't matter how well a single player plays as long as the team wins. it's supposed to improve the teamwork of a group, but it's still not perfect. DBR may not be dead, everyone can change their settings to public.
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i still dont understand after which parameters the DBR works, its not K/D ratio, its not win/loss so what is it ?