usually theres 4 other heroes in ur team i guess and those heroes can take the rune i guess and i dont think ur supposed to get 2 runes because the other teams heroes will be checking the other rune i guess
assuming both radiant and dire have trilanes in their safelane, it would be difficult for one side to take both bounty runes. Sure the midlaner could take that bounty rune for 100 gold and exp, but you could just give that to the carry or a level dependant support. Winning the midlane isnt just about you getting a lot of farm; it's also about how much you are better off than the enemy midlaner. Creep positioning is probably the most important thing in midlane, as if the creeps are on your hill, the enemy midlaner is vulnerable to ganks and can't cs so easily from lowground bc of misses and vision.
isn't it better for a support to take it? makes a big difference compared to what they normally get
its better that supports get early levels / farm because the mid and carry will get that from their lanes anyway
u want ur support safelane to zone the offlaner unless he is zoning the mid hero but i still think its better for the support to take bounty rune
I keep hearing that "it's much better for the support to get the early level and farm". If that was true I am at a loss to explain why I can count the number of pro-matches that I have watched throughout the years, where they let the supports get some of the initial last hits.
Do you have to post absolutely useless shit. All the fucking time?
And i mean it, every single post youve made so far. Every single one.
lel someone is jelly hes brain cant handle reading swag omg report urself already potato
block over rune - especially if you are playing someone like sf and need the high ground advantage.
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The guaranteed Bounty Rune 2.0 (100 gold + 100 exp) that spawns @00:00 is pretty stronk, I'm wondering if its even worth missing the mid creep block? Thoughts anyone?