The frames you're in the air depends on the level of Quas, but i'm sure you already know that. I'm not sure what you're asking here, are you asking if the rate at which you fall speeds up based on the levels of Quas or wex? If so, then no, falling frames remain constant. Also, yes, like he said above, Wex determines how far it travels, but you knew that i'm sure. :L
Length (distance it can travel to) depends on points in Wex, the time (you are in air) depends on points in Quas. Damage is applied /after/ you have landed.
What do you mean by dodging it with carapace? You mean dodging the lift in air or dodging the damage taken after you've landed?
you fall with same velocity at any level of quas, the only thing that changes is time spent in air
@pluto
dodging the damage. u cant dodge lifting this way, cz the damage is received afterwards.
Yes you fall off invulnerable and can cast items/spells. So using naga ulti, spike carapace, or bkb will neglect the damage.
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if u turn on bkb super quick u can dodge the damage i just donno why u cant dodge damage by using blade fury or by eul well eul has a delay but blade fury has 0 activation delay just same as bkb but i dont know why u cant dodge with blade fury
i mean double tap it may make some delay but if u quick cast it it may work but i dont think it could dodge anyway
nope its not possible to dodge by eul because bkb and eul works differently
u can press bkb key when u are in the air and when u landed bkb will turn on automatically so u will dodge it but eul wont work like that and u cant press eul key to cyclone urself just when u land so u take the damage the only way is when u land then use eul but u cant be fast enough to dodge it ( u cant press eul key when ur in the air to turn it on after u land like bkb )
maybe auto cyclone script work but i dont think a human hand could be that fast to do that without anyhelp
@toilet carl
if you actually need to land in order to use euls, then no script can help you since tornado's damage is applied instantly
yeah thats right because eul is unit target and its not possible to target cyclone unit so hero must land first then cyclone but its too late because damage is already applied
but bkb is different for example imagine you have 1 hp and od in ur team puts you into prison and sky from enemy team put double ulti on u since you have 1 hp ur gonna die right when u get out of prison but if press bkb u stay alive since bkb will be activated before anything happen to you
diffusal shouldnt work imo, oracles spell should, on the other hand
Tornado actually applies cyclone effect on units in air so it should at least be a primary dispel. But, don't know if the damage can be avoided when landing if Diffusal applied.
if u mean using diffusal right after landing to dodge damage it wont work ofc
but if enemy's ally has a diffusal he can use it on his ally who is under effect of tornado or eul to remove cyclone duration but about invoker tornado damage will be applied tho in air duration will end after purge
oracle can use his skill 1 to end invoker tornado but damage will be applied
but 2nd skill can immune the hero to tornado damage only if oracle uses it before tornado hit
basically nothing can help u to avoid tornado damage after tornado hits you and you went into air except bkb naix rage bladefury
or a stupid naga siren who uses song of the siren right when invoker tornado some one and hes in the air since naga song makes effected units invulnerable heros wont take damage after they land lmao thats something that may never happen in your life so dont count on that to avoid tornado damage :)))
you can end euls early with diffusal and oracle fortunes end, that I know, and it still applies the euls damage when the cyclone ends prematurely. idk about invoker
@TripleSteal-
yes you cant click on cycloned units unless you diffusal click them and purge their cyclone and make them land i love this when i get specter because when they use eul i use diffusal to land them and kill
and some other spells can be cast on cycloned unints such as oracle 1st spell ( it will works just like diffusal blade )
tested invoker tornado. works exactly the same as euls.
fortunes end / diffusal will end an enemy cyclone early, but will not end an allied euls early, and it doesn't prevent the damage.
so as an example, a radiant oracle can end a dire invoker's tornado early by using fortunes end or diffusal blade on the unit in cyclone. lotus orb which applies a dispel but does not purge, cannot be targetted on cycloned units, and not all purges can be targetted on cycloned units though, for example the white satyr or shadow demon ult
if an oracle uses his own euls on an enemy and then fortunes ends the target, the fortunes end does not end his cyclone or damage the target, although im pretty sure euls on oracle is so that you can channel a full duration fortunes end anyway.
SeemsGood Danke Purge SeemsGood
Thanks, Androgynous. And, thanks, toilet Carl. Please change your nickname. Toilet shouldn't be anywhere near Carl. You and I know it.
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Basically, it works like euls except that you are falling down for a certain (small) period of time, as far as i understand (cz i can dodge it with carapaces at that point afair). Does the length of this gap depend on wex/quas, or is it constant?