https://www.dotabuff.com/matches/4806193801
2k deek jugger picker build radiance for nothing
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https://www.dotabuff.com/matches/4806193801
2k deek jugger picker build radiance for nothing
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ok dont buy battlefury on jug its awful.
go stout 6 tango triple mango,
skill build:
get q w q w q e r q then max e.
talents:
10: 5 all stat
15: u can pick AS if u feel u need the dmg, else u should get spin ms
20: spin dps because this is a manly spin build, +10 armor if vs heavy minus armor
25: hp always or omnislash if for some reason there are alot of melee fatties in the enemy team i guess.
becoming a hero:
phase qb drum core. or just drums qb boots wb if u feel like u need to farm diffusal fast. maybe oov/stick some times
auxiliary items:
yasha for farming+ms/ diffusal for slow and manaburn during spin/maelstrom for damage+aoe
late game auxiliary:
dagger/manta/mjolnir/basher/skadi/radiance. situational: eblade, butterfly, daedalus, mkb, linkens, hex etc.
dagger for sitting behind people/ follow up or extending omnislash range.
manta for splitpush/dispel as usual. and vs instant stuns/ instant silence u use manta after spin so u can get off ur ult (game changer)
mjolnir for attack speed and massive aoe dmg
radiance for evasion and decent aoe dmg
basher to stun people during spin(actually procs more than mjolnir) and allows u to manfight.
PROS:
Spin 2 win.
you dont really need mkb because of mjolnir+basher.
healing ward is op in lane and fights.
bkb not a necessity, gold gets to be spent elsewhere.
TURBO VIABLE BUILD
CONS:
if ur trying to rat the whole game this build isnt for u.
u need 2 control groups for manta illusions and ward
requires some micro.
pretty bad in lane if u dont have cc support.