Smurfs and boosted players ARE a problem. They're not mutually exclusive. In fact I'd say they work in-tandem, in diluting MatchMaking Ratings -->M M R. Their existence makes it impossible to assess what the "average player for X MMR" should be like, should act like, should play like.
I agree boosters and Smurf are a tandem problem but one has a much longer lasting impact.
A smurf starts gaining 100 mmr per match and maintains a 80-90% win rate meaning very soon they are out of your bracket and no longer a problem. (Matches also are shorter than average).
A boosted player might maintain a 40% win rate and causes matches to drag on for a long time. They are a detriment on the community for much longer than a smurf.
The best way to fix the boost/smurf problem is to nerf the heroes they pick. Jugg, MK and Alchem needs to be nerfed hard. Their win rates are at the highest point in the history of dota. Snapfire needs very strong buffs, back to when he was first launched. Still got some retards picking the hero and missing every shot using the ultimate.
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Not sure who need to hear this but for every 1 game you lose due to a enemy player being above his/her true mmr you are losing 10 matches due to an ally player being below his/her true mmr.
Can't tell you how many times I have people on my team swear they are against a smurf and the match is impossible just to watch the replay and see my ally cant cs, can't position, can't control aggro, can't stack/pull, can't trade harass. Then claim the enemy is a smurf for playing like an average 3k player.
I think they should consider implementing a system similar to the anti smurfing system. Just like an unusually good player gains 80-100 mmr per match I think obviously boosted players should lose 80-100 mmr per match. Most gamers will have a much better experience once they are back down to their true mmr and they won't feel like they are surrounded by smurfs when in reality they are just way out of their skill bracket.
TLDR: If you are complaining about smurfs in every match you are simply too high mmr for your skill level.