Persecutor

Persecutor

Innate Ability

Attacks slow enemies based on how much mana they are missing. Min slow at 50% mana, up to max slow at 0% mana. No effect if enemy is above 50% mana.

Full effect if caused by illusions.

MIN MOVEMENT SLOW: 12.5% / 15% / 17.5% / 20%

MAX MOVEMENT SLOW: 25% / 30% / 35% / 40%

SLOW DURATION: 0.75

Mana Break

Mana Break

ABILITY: Passive

DAMAGE TYPE: Physical

PIERCES DEBUFF IMMUNITY: No

Burns an opponent's mana on each attack and deals damage equal to a percentage of the mana burnt.

Mana Break has 50% effect if caused by illusions.

MANA BURNED AS DAMAGE: 50%

MANA BURNED PER HIT: 25 / 30 / 35 / 40

MAX MANA BURNED PER HIT: 1.6% / 2.4% / 3.2% / 4%

A modified technique of the Turstarkuri monks' peaceful ways is to turn magical energies on their owner.
Blink

Blink

W

ABILITY: Point Target

Short distance teleportation that allows Anti-Mage to move in and out of combat.

You can use Blink to dodge incoming projectiles.

12 / 10 / 8 / 6
50
In his encounter with the Dead Gods, Anti-Mage learned the value of being elusive.
Counterspell

Counterspell

E

ABILITY: No Target

DISPELLABLE: Yes

Passively grants magic resistance. Counterspell may be activated to create an anti-magic shell around Anti-Mage that blocks and reflects any targeted spells.

Break disables the passive magic resistance.

MAGIC RESISTANCE: 16% / 24% / 32% / 40%

DURATION: 1.2

15 / 11 / 7 / 3
50
With the proper focus, Anti-Mage turns innate resistance into calculated retaliation.
Counterspell Ally

Counterspell Ally

D

ABILITY: Unit Target

AFFECTS: Allied Heroes

DISPELLABLE: Yes

Counterspell Ally may be activated to create an anti-magic shell around an allied hero that blocks and reflects any targeted spells. Any time a spell is blocked by Counterspell or Counterspell Ally, an illusion of Anti-Mage will be created next to the enemy.

50
600
Mana Void

Mana Void

R

ABILITY: Unit Target

AFFECTS: Enemy Units

DAMAGE TYPE: Magical

PIERCES DEBUFF IMMUNITY: No

For each point of mana missing by the target unit, damage is dealt to it and surrounding enemies. The main target is also mini-stunned.

Damage is calculated based on the primary target's mana, but applied to all enemies within the area of effect.

Break disables Mana Thirst vision and attack bonuses.

DAMAGE: 0.8 / 0.95 / 1.1

STUN DURATION: 0.3

RADIUS: 500

100 / 150 / 200
600
After bringing enemies to their knees, Anti-Mage punishes them for their use of the arcane arts.
Hero Talents
Talent Tree
-50s Mana Void Cooldown
25
+200 Blink Cast Range
+0.7s Mana Void Stun
20
+0.2 Mana Void Damage Multiplier
+5%/15% Persecutor Min/Max Movement Slow
15
+1% Max Mana Mana Burn
+200 Mana Void Radius
10
+3 Health Regen
Hero Attributes
StrengthAgilityIntelligence
21 +1.624 +2.812 +1.8
Movement speed310
Sight range1800/800
Armor4.36
Base attack time1.4
Damage53 - 57
Attack point0.3