Talent Tree | ||
---|---|---|
+6 Tombstone Attacks to Destroy | 25 | +50% Flesh Golem Strength Bonus |
-2s Decay Cooldown | 20 | Tombstone On Death |
+10 Soul Rip Damage/Heal | 15 | +20 Zombie Damage |
-15s Tombstone Cooldown | 10 | +40 Decay Damage |
When Undying dies he will instantly respawn in the fountain. Begins the game on cooldown. Cannot be refreshed.
ABILITY: Point Target
AFFECTS: Heroes
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: No
Undying steals strength from all enemy heroes in an area, dealing base damage as he claims the enemy's strength for himself. Deals 2x damage to creeps.
The strength stolen stacks, but can't cause a hero to have strength below 1.
The strength steal takes effect before the damage is dealt.
Affects invisible units.
BASE DAMAGE: 20 / 60 / 100 / 140
STRENGTH STEAL: 4
STEAL DURATION: 35
RADIUS: 325
ABILITY: Unit Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
Undying rips health away from all nearby units and uses it to heal an ally, or damage an enemy. Soul Rip can also be used to heal Tombstone.
Can heal Tombstone, but can't heal or damage other buildings.
Does not rip from invisible units, invulnerable units, units in the fog of war, or spell immune enemies.
Does rip from spell immune allies, including zombies.
DAMAGE/HEAL PER UNIT: 15 / 25 / 35 / 45
MAX UNITS: 10
RIP RADIUS: 1300
TOMBSTONE HEAL: 4 / 8 / 12 / 16
ABILITY: Point Target
AFFECTS: Allied Heroes
DAMAGE TYPE: Physical
PIERCES DEBUFF IMMUNITY: No
Summons a tombstone at the target point. Zombies will frequently spawn next to every enemy unit in the area around the Tombstone, and attack them. Zombies have the Deathlust ability, which causes their attacks to slow the target, and if the target reaches below a certain amount of health, increases the attack and movement speed of the zombie.
Tombstone is Spell Immune, but can be healed by Soul Rip.
Zombies and Tombstone are Spell Immune.
If their initial target dies or goes out of vision, the Zombie will die.
ATTACKS TO DESTROY: 5 / 6 / 7 / 8
TOMBSTONE DURATION: 30
ZOMBIE SPAWN RADIUS: 1200
DEATHLUST HEALTH THRESHOLD: 40%
ZOMBIE SPAWN INTERVAL: 4 / 3.6 / 3.2 / 2.8
ZOMBIE ATTACK DAMAGE: 34
ABILITY: No Target
DAMAGE TYPE: Magical
PIERCES DEBUFF IMMUNITY: No
DISPELLABLE: No
Undying transforms into a horrifying flesh golem. Gains a percentage increase to strength and imbues attacks with a slow and damage amplification.
SLOW: 30% / 35% / 40%
DAMAGE AMPLIFICATION: 25% / 30% / 35%
SLOW DURATION: 3
STRENGTH MULTIPLIER: 40% / 50% / 60%
DURATION: 40
BONUS MOVESPEED: 20 / 30 / 40
Talent Tree | ||
---|---|---|
+6 Tombstone Attacks to Destroy | 25 | +50% Flesh Golem Strength Bonus |
-2s Decay Cooldown | 20 | Tombstone On Death |
+10 Soul Rip Damage/Heal | 15 | +20 Zombie Damage |
-15s Tombstone Cooldown | 10 | +40 Decay Damage |
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22 +2.4 | 10 +1.2 | 27 +2.8 |
Movement speed | 300 |
Sight range | 1800/800 |
Armor | 2.4 |
Base attack time | 1.7 |
Damage | 53 - 61 |
Attack point | 0.3 |