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FissureQ
Fissure

Behavior: Point Target, Unit Target

Affects: Enemy Units

Damage Type: Magical

Slams the ground with a mighty totem, fissuring the earth while stunning and damaging enemy units in a line. Creates an impassable ridge of stone.

DAMAGE: 125 / 175 / 225 / 275
FISSURE RANGE: 1400
FISSURE DURATION: 8.0
STUN DURATION: 1.0 / 1.25 / 1.5 / 1.75
CAST POINT 0.69s
Cooldown-icon15
Mana-icon125 140 155 170
Enchant TotemW
Enchant Totem

Behavior: No Target

Empowers Earthshaker's totem, causing it to deal extra damage on the next attack.

Only increases base damage and additional damage given by the primary attribute. Bonus damage is not increased.

Bonus damage from this ability does not stack with the Double Damage rune.

BONUS: 100% / 200% / 300% / 400%
DURATION: 14
CAST POINT 0.69s
Cooldown-icon5
Mana-icon50
Aftershock
Aftershock

Behavior: Passive

Damage Type: Magical

Causes the earth to shake underfoot, adding additional damage and stuns to nearby enemy units when Earthshaker casts his abilities.

Using items does not trigger Aftershock.

DAMAGE: 50 / 75 / 100 / 125
RADIUS: 300
DURATION: 0.6 / 0.9 / 1.2 / 1.5
Echo SlamR
Echo Slam

Behavior: No Target

Damage Type: Magical

Shockwaves travel through the ground, damaging enemy units. Each enemy hit causes an echo to damage nearby units.

Upgradable by Aghanim's Scepter.

The initial damage will go through magic immunity; the additional damage will not.

Units creating echoes also take damage from the wave they produced.

DAMAGE: 160 / 210 / 270
RADIUS: 525
ECHO DAMAGE: 40 / 55 / 70
CAST POINT 0s
Cooldown-icon150 130 110
Mana-icon145 205 265

Last Updated

Hero Attributes
22 +2.912 +1.416 +1.8
Movement speed310
Sight range1800/800
Armor2.71
Base attack time1.7
Damage46 - 56
Attack point0.467
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