General Discussion

General DiscussionQoP vs Death Prophet Mid?

QoP vs Death Prophet Mid? in General Discussion
WENGKS

    Who would win?

    I drafted DP to face QoP mid
    We were winning both Top and Bot, But our DP terribly sucked who died 5 times under 5 min.
    Now the blame is on me because our mid player says QoP pwns DP mid. It was on dota 1.

    I just want your opinion.

    Wink

      QoP beats DP mid easily, but you shouldn't di more than once as DP, and that is ONLY if you get hit by sonic wave.

      Zenoth

        Dp won't really lose mid to qop. Both will spam each other, and it's simply a matter of who gets more regen or controls runes better. One kill either way can snowball really quickly though.

        Woof Woof

          qop
          better right click animation
          +blink
          she most likely has higher right click dmg too #dont remember exact numbers

          i guess its safe to assume your dp didnt level up silence at all or autistic reaction time

          This comment was edited
          Mia

            depends on the qop really. a good qop will dodge DPs nukes and harasses her way better

            Hopeless

              winner is determined by rune control.

              in theory QoP wins because of blink, but if supports come through DP can beat QoP.

              raziel

                i play alot of DP but will not want to take her against qop since with blink she can get the runes better and qop can do more with less farm than DP early in the game

                of course if you factor in supports its a different thing altogether

                Ples Mercy

                  If we assume that both are not getting help from teammates and both are on a high skillevel then DP will win this over time. If qop goes to gank someone DP can easily crush mid towers and get farmed really fast, which is a problem for qop, since she is a ganking hero, so DP will force qop to stay mid, later on DP will be way 2 hard to kill.

                  salt enjoyer

                    Overall I prefer the death prophet however QoP will be out and about ganking allowing DP to grab the mid tower and maybe start her way down another lane.

                    The poison spam is annoying but not something that a mid player isn't already prepared to play against and DP's bat swarm CD's a lot quicker and does a lot more damage.

                    Early game its a game of who goes first as it's quite even but later on I would start to favor the DP over the QoP. Even so though most QoP's wouldn't focus a hero like DP and opt for ganking lanes and dropping weaker supports as DP is quite a durable hero and not easily taken down.

                    Tyakos

                      Well, it can also depend on who gets the bottle first, so creep blocking and early lasthits can be crucial.

                      Born

                        would take dp over qop, every day any time.
                        dp is a beast, and more importantly a retard proof hero.

                        you kill mid tower, finish meka, and move to 3 lane asking your peasants to gather behind you as you unleash that exorcism.

                        as a pure 1v1 mid match up qop may win early, later on it evens out, slightly in dp favor. so id say it's 50/50

                        PRAYER

                          @darkness "depends on the qop really. a good qop will dodge DPs nukes and harasses her way better"

                          ahhahaahahaa

                          This comment was edited
                          BAKA

                            Qop better in lane, most likely full rune control + better creep stats. +better ganks from their mid. Cannot kill dp though, (would need really bad dp)

                            I come from the dark

                              Dota 1 is different. In dota 1 a stronger mid hero will dominate a lot more because of the size of the ramp. You could easily deny your opponent access to creeps/xp. You can't really do that in d2

                              Relentless

                                This matchup depends a lot on the skill of the players, but because of blink QoP should get all the runes if the warding is done properly. DP really can only get to runes before QoP by guessing a side and getting lucky. Whoever gets the runes picks up a huge advantage. Also QoP is much more dangerous than DP in a fight 1 v 1 in the river because she has 2 nukes instead of one. DP should be killed in a fight over the rune.

                                Bottle will be delivered slowly with the new no-flying courier before 3 min rule. Either might get the 2 min rune. But the 4 min/6 min/ 8 min runes will be going to QoP if supports do not rotate to help DP. Each time that's 210 more mana and 405 more hp to QoP. Its a huge advantage. Often in pubs there will be someone slow walking the courier to a side lane instead of crowing... much less allowing mid to bottle-crow with a flying courier so getting runes has become extremely important to mid matchups.

                                So in summary QoP should win because of rune control.

                                This comment was edited
                                Sōu ka

                                  lol no you dont get all the runes just because you have blink thats not how dota works
                                  i actually threw up a little reading this shit

                                  Hassan

                                    sometimes it feels as if you were playing a different game Relentless

                                    Relentless

                                      I'm quite certain Jussi that your experience in dota games is nothing like most people's experience. I have watched a thousand games of all types. Pro games, page 1 live games, mid-level pub games, and nub games. They are vastly different in many respects.

                                      @zero pancakes If reading makes you sick I suggest you stop attempting to use the Internet until you can seek medical help.

                                      Who gets to runes will depend on a lot of factors, warding, support rotations, player skill at lane control, etc. But QoP has a huge advantage with blink that will ensure she gets the rune if everything else is equal.

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                                      vivivvivivi

                                        rate relentless from a scale of 1 to 10

                                        [IMG]http://i.imgur.com/d7CuV8p.jpg[/IMG]

                                        [Lk].Zano

                                          ^ You know...I'm pretty scared of the reason why you either had that picture in your PC or actually searched for it.

                                          Wink

                                            People seem to be completely ignoring the question. He is asking about 1v1 IN LANE. We are not talking about mid and late game. We are not talking about ganks or supports. 1v1 mid QoP has better harrass, rune control, and right click damage+animation as well as better overall burst than DP, who does not even come online until she has ulti and a team to back her up.

                                            Vaikiss`742.

                                              noone would win if both players are equally skilled

                                              if its completely 1v1 matchup favour goes to qop cuz of mobility to get runes and better lane control with that also qop has better ganking ability while krob is more antipush/push kind of hero

                                              so yeah the player who makes more mistakes would lose the game (dont even need much mistakes 1 kill could result in lost lane)

                                              BenaoLifedancer

                                                i also thhink qop rapes krobelus mid
                                                pretty sure its ez too... krobe would need mass bottle crow to get a draw and since qop hasmobility she can ust gank, kill come back and gg anyway

                                                WENGKS

                                                  Well our supports cant rotate to gank since it was a defensive trilane vs their aggressive.
                                                  Their supports ganked 2 times and he died.. he knew because the ward was there.

                                                  Our mid player was adopted out of nowhere though. He was really bad and so is my Draft
                                                  So it's safe to assume it depends on the skill level and QoP has a little advantage over DP.

                                                  Oh and on Dota 1 QoP's Animation is bad.

                                                  Thanks guys

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                                                  Dire Wolf

                                                    At worst the DP can play defensively and just try not to die, he shouldn't have fed that much. I agree it's hard to shut down a good qop as dp, but dp shouldn't die to her either, not with silence. Maybe get forced out of lane once in a while, but not feed like that. However as great as qop can be mid, she is pretty hard to play imo. Pretty high skill cap.

                                                    frostychee

                                                      Concede
                                                      14 hours ago
                                                      winner is determined by rune control.

                                                      in theory QoP wins because of blink, but if supports come through DP can beat QoP.

                                                      I came in to say this. The one thing DP does have going for her is that her nuke's aoe is much more favorable than qop's. She can hit a lot larger area to harass, and does not need to be as close as qop. In a strictly 1v1 situation, if DP wants the rune, all she can do is push up and guess a rune. QOP has the luxury of staying in lane for exp/lh if DP does the same and will get the rune 100% assuming she has vision.

                                                      Born

                                                        both can control the runes well and dp nuke is better than scream.

                                                        and no, dp is not a high skill cap hero.

                                                        Dire Wolf

                                                          I agree with last post, while qop might win mid I'd much rather play as dp. I'm terrible with qop, always miscalculate the range of blink and her screams.